package app

import (
	"net/http"

	"bindbox-game/internal/code"
	"bindbox-game/internal/pkg/core"
	"bindbox-game/internal/pkg/validation"
)

// GetUserProfile 获取当前用户信息
// @Summary 获取用户信息
// @Description 获取当前登录用户的详细信息
// @Tags APP端.用户
// @Accept json
// @Produce json
// @Security LoginVerifyToken
// @Success 200 {object} userItem
// @Failure 400 {object} code.Failure
// @Router /api/app/users/profile [get]
func (h *handler) GetUserProfile() core.HandlerFunc {
	return func(ctx core.Context) {
		userID := int64(ctx.SessionUserInfo().Id)
		user, err := h.user.GetProfile(ctx.RequestContext(), userID)
		if err != nil {
			ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ServerError, err.Error()))
			return
		}

		// Mask sensitive data if needed, but for "My Profile" usually we return full non-critical info.
		// Returning masked phone for display.
		phone := user.Mobile
		if len(phone) >= 11 {
			phone = phone[:3] + "****" + phone[7:]
		}

		balance, _ := h.user.GetPointsBalance(ctx.RequestContext(), userID)
		// 转换为积分（浮点）用于显示
		balancePoints := h.user.CentsToPointsFloat(ctx.RequestContext(), balance)

		res := userItem{
			ID:           user.ID,
			Nickname:     user.Nickname,
			Avatar:       user.Avatar,
			InviteCode:   user.InviteCode,
			InviterID:    user.InviterID,
			Mobile:       phone,
			DouyinUserID: user.DouyinUserID,
			Balance:      balancePoints,
		}
		ctx.Payload(res)
	}
}

type modifyUserRequest struct {
	Nickname *string `json:"nickname"`
	Avatar   *string `json:"avatar"`
}
type userItem struct {
	ID           int64   `json:"id"`
	Nickname     string  `json:"nickname"`
	Avatar       string  `json:"avatar"`
	InviteCode   string  `json:"invite_code"`
	InviterID    int64   `json:"inviter_id"`
	Mobile       string  `json:"mobile"`
	DouyinUserID string  `json:"douyin_user_id"`
	Balance      float64 `json:"balance"` // 积分（分/rate）
}
type modifyUserResponse struct {
	User userItem `json:"user"`
}

// ModifyUser 修改用户信息
// @Summary 修改用户信息
// @Description 修改用户昵称与头像
// @Tags APP端.用户
// @Accept json
// @Produce json
// @Param user_id path integer true "用户ID"
// @Security LoginVerifyToken
// @Param RequestBody body modifyUserRequest true "请求参数"
// @Success 200 {object} modifyUserResponse
// @Failure 400 {object} code.Failure
// @Router /api/app/users/{user_id} [put]
func (h *handler) ModifyUser() core.HandlerFunc {
	return func(ctx core.Context) {
		req := new(modifyUserRequest)
		rsp := new(modifyUserResponse)
		if err := ctx.ShouldBindJSON(req); err != nil {
			ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ParamBindError, validation.Error(err)))
			return
		}
		userID := int64(ctx.SessionUserInfo().Id)
		item, err := h.user.UpdateProfile(ctx.RequestContext(), userID, req.Nickname, req.Avatar)
		if err != nil {
			ctx.AbortWithError(core.Error(http.StatusBadRequest, 10001, err.Error()))
			return
		}
		// For update response, we might not have all fields populated from Update result if it returns a partial object or just the updated fields?
		// But Service UpdateProfile returns the Full User object.
		// So we can populate everything.
		maskedPhone := item.Mobile
		if len(maskedPhone) >= 11 {
			maskedPhone = maskedPhone[:3] + "****" + maskedPhone[7:]
		}

		balance, _ := h.user.GetPointsBalance(ctx.RequestContext(), userID)
		balancePoints := h.user.CentsToPointsFloat(ctx.RequestContext(), balance)

		rsp.User = userItem{
			ID:           item.ID,
			Nickname:     item.Nickname,
			Avatar:       item.Avatar,
			InviteCode:   item.InviteCode,
			InviterID:    item.InviterID,
			Mobile:       maskedPhone,
			DouyinUserID: item.DouyinUserID,
			Balance:      balancePoints,
		}
		ctx.Payload(rsp)
	}
}
