add:opencode
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@ -21,6 +21,8 @@ type listUsersRequest struct {
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StartDate string `form:"startDate"`
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EndDate string `form:"endDate"`
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ID string `form:"id"`
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DouyinID string `form:"douyin_id"`
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DouyinUserID string `form:"douyin_user_id"`
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}
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type listUsersResponse struct {
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Page int `json:"page"`
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@ -97,6 +99,12 @@ func (h *handler) ListAppUsers() core.HandlerFunc {
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q = q.Where(h.readDB.Users.CreatedAt.Lte(endTime))
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}
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}
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if req.DouyinID != "" {
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q = q.Where(h.readDB.Users.DouyinID.Like("%" + req.DouyinID + "%"))
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}
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if req.DouyinUserID != "" {
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q = q.Where(h.readDB.Users.DouyinUserID.Like("%" + req.DouyinUserID + "%"))
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}
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total, err := q.Count()
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if err != nil {
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@ -203,9 +203,9 @@ func (h *handler) EnterGame() core.HandlerFunc {
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}
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// 从系统配置读取Nakama服务器信息
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nakamaServer := "wss://nakama.yourdomain.com"
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nakamaServer := "ws://127.0.0.1:7350"
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nakamaKey := "defaultkey"
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clientUrl := "https://game.1024tool.vip"
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clientUrl := "http://127.0.0.1:9991" // 指向当前后端地址作为默认
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configKey := "game_" + req.GameCode + "_config"
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// map generic game code to specific config key if needed, or just use convention
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if req.GameCode == "minesweeper" {
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