// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package dao import ( "context" "gorm.io/gorm" "gorm.io/gorm/clause" "gorm.io/gorm/schema" "gorm.io/gen" "gorm.io/gen/field" "gorm.io/plugin/dbresolver" "bindbox-game/internal/repository/mysql/model" ) func newActivityDrawEffects(db *gorm.DB, opts ...gen.DOOption) activityDrawEffects { _activityDrawEffects := activityDrawEffects{} _activityDrawEffects.activityDrawEffectsDo.UseDB(db, opts...) _activityDrawEffects.activityDrawEffectsDo.UseModel(&model.ActivityDrawEffects{}) tableName := _activityDrawEffects.activityDrawEffectsDo.TableName() _activityDrawEffects.ALL = field.NewAsterisk(tableName) _activityDrawEffects.ID = field.NewInt64(tableName, "id") _activityDrawEffects.CreatedAt = field.NewTime(tableName, "created_at") _activityDrawEffects.DrawLogID = field.NewInt64(tableName, "draw_log_id") _activityDrawEffects.UserID = field.NewInt64(tableName, "user_id") _activityDrawEffects.UserItemCardID = field.NewInt64(tableName, "user_item_card_id") _activityDrawEffects.SystemItemCardID = field.NewInt64(tableName, "system_item_card_id") _activityDrawEffects.Applied = field.NewInt32(tableName, "applied") _activityDrawEffects.CardType = field.NewInt32(tableName, "card_type") _activityDrawEffects.EffectType = field.NewInt32(tableName, "effect_type") _activityDrawEffects.RewardMultiplierX1000 = field.NewInt32(tableName, "reward_multiplier_x1000") _activityDrawEffects.ProbabilityDeltaX1000 = field.NewInt32(tableName, "probability_delta_x1000") _activityDrawEffects.ScopeType = field.NewInt32(tableName, "scope_type") _activityDrawEffects.ActivityCategoryID = field.NewInt64(tableName, "activity_category_id") _activityDrawEffects.ActivityID = field.NewInt64(tableName, "activity_id") _activityDrawEffects.IssueID = field.NewInt64(tableName, "issue_id") _activityDrawEffects.Remark = field.NewString(tableName, "remark") _activityDrawEffects.fillFieldMap() return _activityDrawEffects } // activityDrawEffects 抽奖效果日志 type activityDrawEffects struct { activityDrawEffectsDo ALL field.Asterisk ID field.Int64 // 主键ID CreatedAt field.Time // 创建时间 DrawLogID field.Int64 // 抽奖日志ID(activity_draw_logs.id) UserID field.Int64 // 用户ID(users.id) UserItemCardID field.Int64 // 用户卡实例ID(user_item_cards.id) SystemItemCardID field.Int64 // 卡模板ID(system_item_cards.id) Applied field.Int32 // 是否生效:0否 1是 CardType field.Int32 // 卡类型快照 EffectType field.Int32 // 效果类型快照 RewardMultiplierX1000 field.Int32 // 奖励倍数(千分比) ProbabilityDeltaX1000 field.Int32 // 概率相对增益(千分比) ScopeType field.Int32 // 适用范围快照 ActivityCategoryID field.Int64 // 范围快照-活动分类ID ActivityID field.Int64 // 范围快照-活动ID IssueID field.Int64 // 范围快照-期ID Remark field.String // 备注 fieldMap map[string]field.Expr } func (a activityDrawEffects) Table(newTableName string) *activityDrawEffects { a.activityDrawEffectsDo.UseTable(newTableName) return a.updateTableName(newTableName) } func (a activityDrawEffects) As(alias string) *activityDrawEffects { a.activityDrawEffectsDo.DO = *(a.activityDrawEffectsDo.As(alias).(*gen.DO)) return a.updateTableName(alias) } func (a *activityDrawEffects) updateTableName(table string) *activityDrawEffects { a.ALL = field.NewAsterisk(table) a.ID = field.NewInt64(table, "id") a.CreatedAt = field.NewTime(table, "created_at") a.DrawLogID = field.NewInt64(table, "draw_log_id") a.UserID = field.NewInt64(table, "user_id") a.UserItemCardID = field.NewInt64(table, "user_item_card_id") a.SystemItemCardID = field.NewInt64(table, "system_item_card_id") a.Applied = field.NewInt32(table, "applied") a.CardType = field.NewInt32(table, "card_type") a.EffectType = field.NewInt32(table, "effect_type") a.RewardMultiplierX1000 = field.NewInt32(table, "reward_multiplier_x1000") a.ProbabilityDeltaX1000 = field.NewInt32(table, "probability_delta_x1000") a.ScopeType = field.NewInt32(table, "scope_type") a.ActivityCategoryID = field.NewInt64(table, "activity_category_id") a.ActivityID = field.NewInt64(table, "activity_id") a.IssueID = field.NewInt64(table, "issue_id") a.Remark = field.NewString(table, "remark") a.fillFieldMap() return a } func (a *activityDrawEffects) GetFieldByName(fieldName string) (field.OrderExpr, bool) { _f, ok := a.fieldMap[fieldName] if !ok || _f == nil { return nil, false } _oe, ok := _f.(field.OrderExpr) return _oe, ok } func (a *activityDrawEffects) fillFieldMap() { a.fieldMap = make(map[string]field.Expr, 16) a.fieldMap["id"] = a.ID a.fieldMap["created_at"] = a.CreatedAt a.fieldMap["draw_log_id"] = a.DrawLogID a.fieldMap["user_id"] = a.UserID a.fieldMap["user_item_card_id"] = a.UserItemCardID a.fieldMap["system_item_card_id"] = a.SystemItemCardID a.fieldMap["applied"] = a.Applied a.fieldMap["card_type"] = a.CardType a.fieldMap["effect_type"] = a.EffectType a.fieldMap["reward_multiplier_x1000"] = a.RewardMultiplierX1000 a.fieldMap["probability_delta_x1000"] = a.ProbabilityDeltaX1000 a.fieldMap["scope_type"] = a.ScopeType a.fieldMap["activity_category_id"] = a.ActivityCategoryID a.fieldMap["activity_id"] = a.ActivityID a.fieldMap["issue_id"] = a.IssueID a.fieldMap["remark"] = a.Remark } func (a activityDrawEffects) clone(db *gorm.DB) activityDrawEffects { a.activityDrawEffectsDo.ReplaceConnPool(db.Statement.ConnPool) return a } func (a activityDrawEffects) replaceDB(db *gorm.DB) activityDrawEffects { a.activityDrawEffectsDo.ReplaceDB(db) return a } type activityDrawEffectsDo struct{ gen.DO } func (a activityDrawEffectsDo) Debug() *activityDrawEffectsDo { return a.withDO(a.DO.Debug()) } func (a activityDrawEffectsDo) WithContext(ctx context.Context) *activityDrawEffectsDo { return a.withDO(a.DO.WithContext(ctx)) } func (a activityDrawEffectsDo) ReadDB() *activityDrawEffectsDo { return a.Clauses(dbresolver.Read) } func (a activityDrawEffectsDo) WriteDB() *activityDrawEffectsDo { return a.Clauses(dbresolver.Write) } func (a activityDrawEffectsDo) Session(config *gorm.Session) *activityDrawEffectsDo { return a.withDO(a.DO.Session(config)) } func (a activityDrawEffectsDo) Clauses(conds ...clause.Expression) *activityDrawEffectsDo { return a.withDO(a.DO.Clauses(conds...)) } func (a activityDrawEffectsDo) Returning(value interface{}, columns ...string) *activityDrawEffectsDo { return a.withDO(a.DO.Returning(value, columns...)) } func (a activityDrawEffectsDo) Not(conds ...gen.Condition) *activityDrawEffectsDo { return a.withDO(a.DO.Not(conds...)) } func (a activityDrawEffectsDo) Or(conds ...gen.Condition) *activityDrawEffectsDo { return a.withDO(a.DO.Or(conds...)) } func (a activityDrawEffectsDo) Select(conds ...field.Expr) *activityDrawEffectsDo { return a.withDO(a.DO.Select(conds...)) } func (a activityDrawEffectsDo) Where(conds ...gen.Condition) *activityDrawEffectsDo { return a.withDO(a.DO.Where(conds...)) } func (a activityDrawEffectsDo) Order(conds ...field.Expr) *activityDrawEffectsDo { return a.withDO(a.DO.Order(conds...)) } func (a activityDrawEffectsDo) Distinct(cols ...field.Expr) *activityDrawEffectsDo { return a.withDO(a.DO.Distinct(cols...)) } func (a activityDrawEffectsDo) Omit(cols ...field.Expr) *activityDrawEffectsDo { return a.withDO(a.DO.Omit(cols...)) } func (a activityDrawEffectsDo) Join(table schema.Tabler, on ...field.Expr) *activityDrawEffectsDo { return a.withDO(a.DO.Join(table, on...)) } func (a activityDrawEffectsDo) LeftJoin(table schema.Tabler, on ...field.Expr) *activityDrawEffectsDo { return a.withDO(a.DO.LeftJoin(table, on...)) } func (a activityDrawEffectsDo) RightJoin(table schema.Tabler, on ...field.Expr) *activityDrawEffectsDo { return a.withDO(a.DO.RightJoin(table, on...)) } func (a activityDrawEffectsDo) Group(cols ...field.Expr) *activityDrawEffectsDo { return a.withDO(a.DO.Group(cols...)) } func (a activityDrawEffectsDo) Having(conds ...gen.Condition) *activityDrawEffectsDo { return a.withDO(a.DO.Having(conds...)) } func (a activityDrawEffectsDo) Limit(limit int) *activityDrawEffectsDo { return a.withDO(a.DO.Limit(limit)) } func (a activityDrawEffectsDo) Offset(offset int) *activityDrawEffectsDo { return a.withDO(a.DO.Offset(offset)) } func (a activityDrawEffectsDo) Scopes(funcs ...func(gen.Dao) gen.Dao) *activityDrawEffectsDo { return a.withDO(a.DO.Scopes(funcs...)) } func (a activityDrawEffectsDo) Unscoped() *activityDrawEffectsDo { return a.withDO(a.DO.Unscoped()) } func (a activityDrawEffectsDo) Create(values ...*model.ActivityDrawEffects) error { if len(values) == 0 { return nil } return a.DO.Create(values) } func (a activityDrawEffectsDo) CreateInBatches(values []*model.ActivityDrawEffects, batchSize int) error { return a.DO.CreateInBatches(values, batchSize) } // Save : !!! underlying implementation is different with GORM // The method is equivalent to executing the statement: db.Clauses(clause.OnConflict{UpdateAll: true}).Create(values) func (a activityDrawEffectsDo) Save(values ...*model.ActivityDrawEffects) error { if len(values) == 0 { return nil } return a.DO.Save(values) } func (a activityDrawEffectsDo) First() (*model.ActivityDrawEffects, error) { if result, err := a.DO.First(); err != nil { return nil, err } else { return result.(*model.ActivityDrawEffects), nil } } func (a activityDrawEffectsDo) Take() (*model.ActivityDrawEffects, error) { if result, err := a.DO.Take(); err != nil { return nil, err } else { return result.(*model.ActivityDrawEffects), nil } } func (a activityDrawEffectsDo) Last() (*model.ActivityDrawEffects, error) { if result, err := a.DO.Last(); err != nil { return nil, err } else { return result.(*model.ActivityDrawEffects), nil } } func (a activityDrawEffectsDo) Find() ([]*model.ActivityDrawEffects, error) { result, err := a.DO.Find() return result.([]*model.ActivityDrawEffects), err } func (a activityDrawEffectsDo) FindInBatch(batchSize int, fc func(tx gen.Dao, batch int) error) (results []*model.ActivityDrawEffects, err error) { buf := make([]*model.ActivityDrawEffects, 0, batchSize) err = a.DO.FindInBatches(&buf, batchSize, func(tx gen.Dao, batch int) error { defer func() { results = append(results, buf...) }() return fc(tx, batch) }) return results, err } func (a activityDrawEffectsDo) FindInBatches(result *[]*model.ActivityDrawEffects, batchSize int, fc func(tx gen.Dao, batch int) error) error { return a.DO.FindInBatches(result, batchSize, fc) } func (a activityDrawEffectsDo) Attrs(attrs ...field.AssignExpr) *activityDrawEffectsDo { return a.withDO(a.DO.Attrs(attrs...)) } func (a activityDrawEffectsDo) Assign(attrs ...field.AssignExpr) *activityDrawEffectsDo { return a.withDO(a.DO.Assign(attrs...)) } func (a activityDrawEffectsDo) Joins(fields ...field.RelationField) *activityDrawEffectsDo { for _, _f := range fields { a = *a.withDO(a.DO.Joins(_f)) } return &a } func (a activityDrawEffectsDo) Preload(fields ...field.RelationField) *activityDrawEffectsDo { for _, _f := range fields { a = *a.withDO(a.DO.Preload(_f)) } return &a } func (a activityDrawEffectsDo) FirstOrInit() (*model.ActivityDrawEffects, error) { if result, err := a.DO.FirstOrInit(); err != nil { return nil, err } else { return result.(*model.ActivityDrawEffects), nil } } func (a activityDrawEffectsDo) FirstOrCreate() (*model.ActivityDrawEffects, error) { if result, err := a.DO.FirstOrCreate(); err != nil { return nil, err } else { return result.(*model.ActivityDrawEffects), nil } } func (a activityDrawEffectsDo) FindByPage(offset int, limit int) (result []*model.ActivityDrawEffects, count int64, err error) { result, err = a.Offset(offset).Limit(limit).Find() if err != nil { return } if size := len(result); 0 < limit && 0 < size && size < limit { count = int64(size + offset) return } count, err = a.Offset(-1).Limit(-1).Count() return } func (a activityDrawEffectsDo) ScanByPage(result interface{}, offset int, limit int) (count int64, err error) { count, err = a.Count() if err != nil { return } err = a.Offset(offset).Limit(limit).Scan(result) return } func (a activityDrawEffectsDo) Scan(result interface{}) (err error) { return a.DO.Scan(result) } func (a activityDrawEffectsDo) Delete(models ...*model.ActivityDrawEffects) (result gen.ResultInfo, err error) { return a.DO.Delete(models) } func (a *activityDrawEffectsDo) withDO(do gen.Dao) *activityDrawEffectsDo { a.DO = *do.(*gen.DO) return a }