package app import ( "bindbox-game/internal/code" "bindbox-game/internal/pkg/core" "fmt" "net/http" "strconv" ) type listIssueChoicesResponse struct { TotalSlots int64 `json:"total_slots"` Claimed []int64 `json:"claimed"` Available []int64 `json:"available"` } // ListIssueChoices 期位置选择列表 // @Summary 获取指定活动期的可选位置与已占用位置 // @Description 返回总位置数量、已占用位置列表以及当前可选位置列表。仅在活动玩法为 ichiban 时可用。 // @Tags APP端.活动 // @Accept json // @Produce json // @Param activity_id path integer true "活动ID" // @Param issue_id path integer true "期ID" // @Success 200 {object} listIssueChoicesResponse // @Failure 400 {object} code.Failure // @Router /api/app/activities/{activity_id}/issues/{issue_id}/choices [get] func (h *handler) ListIssueChoices() core.HandlerFunc { return func(ctx core.Context) { activityID, err := strconv.ParseInt(ctx.Param("activity_id"), 10, 64) if err != nil { ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ParamBindError, "未传递活动ID")) return } issueID, err := strconv.ParseInt(ctx.Param("issue_id"), 10, 64) if err != nil { ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ParamBindError, "未传递期ID")) return } act, err := h.readDB.Activities.WithContext(ctx.RequestContext()).Where(h.readDB.Activities.ID.Eq(activityID)).First() if err != nil || act == nil { ctx.AbortWithError(core.Error(http.StatusBadRequest, code.GetActivityError, "活动不存在")) return } if act.PlayType != "ichiban" { ctx.AbortWithError(core.Error(http.StatusBadRequest, 170101, "当前活动不支持位置选择")) return } rewards, err := h.readDB.ActivityRewardSettings.WithContext(ctx.RequestContext()).ReadDB().Where(h.readDB.ActivityRewardSettings.IssueID.Eq(issueID)).Find() if err != nil { ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ListIssueRewardsError, err.Error())) return } // 一番赏:每种奖品 = 1个格位 total := int64(len(rewards)) var claimed0 []int64 if err := h.repo.GetDbR().Raw("SELECT slot_index FROM issue_position_claims WHERE issue_id = ?", issueID).Scan(&claimed0).Error; err != nil { claimed0 = []int64{} } // Lazy Reset Logic: Check if sold out and fully drawn if int64(len(claimed0)) >= total && total > 0 { var processingCnt int64 // Check for any claims that do NOT have a corresponding draw log (meaning still processing/paying) // Using LEFT JOIN: claims c LEFT JOIN logs l ON ... WHERE l.id IS NULL errUnproc := h.repo.GetDbR().Raw(` SELECT COUNT(1) FROM issue_position_claims c LEFT JOIN activity_draw_logs l ON c.order_id = l.order_id AND l.issue_id = c.issue_id WHERE c.issue_id = ? AND l.id IS NULL`, issueID).Scan(&processingCnt).Error if errUnproc == nil && processingCnt == 0 { // All sold and all processed -> Reset if errDel := h.repo.GetDbW().Exec("DELETE FROM issue_position_claims WHERE issue_id = ?", issueID).Error; errDel == nil { fmt.Printf("[Ichiban] Lazy Reset triggered for IssueID=%d. All %d slots sold and drawn.\n", issueID, total) claimed0 = []int64{} // Reset local variable to show empty board immediately } else { fmt.Printf("[Ichiban] Lazy Reset failed for IssueID=%d: %v\n", issueID, errDel) } } else { fmt.Printf("[Ichiban] IssueID=%d is sold out but still has %d processing orders. Waiting.\n", issueID, processingCnt) } } used := make(map[int64]struct{}, len(claimed0)) for _, s := range claimed0 { used[s] = struct{}{} } avail := make([]int64, 0) for i := int64(0); i < total; i++ { if _, ok := used[i]; !ok { avail = append(avail, i+1) } } claimed := make([]int64, 0, len(claimed0)) for _, s := range claimed0 { claimed = append(claimed, s+1) } rsp := &listIssueChoicesResponse{TotalSlots: total, Claimed: claimed, Available: avail} ctx.Payload(rsp) } }