package app import ( "net/http" "strconv" "bindbox-game/internal/code" "bindbox-game/internal/pkg/core" "bindbox-game/internal/pkg/validation" ) type modifyUserRequest struct { Nickname *string `json:"nickname"` Avatar *string `json:"avatar"` } type userItem struct { ID int64 `json:"id"` Nickname string `json:"nickname"` Avatar string `json:"avatar"` InviteCode string `json:"invite_code"` InviterID int64 `json:"inviter_id"` } type modifyUserResponse struct { User userItem `json:"user"` } // ModifyUser 修改用户信息 // @Summary 修改用户信息 // @Description 修改用户昵称与头像 // @Tags APP端.用户 // @Accept json // @Produce json // @Param user_id path integer true "用户ID" // @Param RequestBody body modifyUserRequest true "请求参数" // @Success 200 {object} modifyUserResponse // @Failure 400 {object} code.Failure // @Router /api/app/users/{user_id} [put] func (h *handler) ModifyUser() core.HandlerFunc { return func(ctx core.Context) { req := new(modifyUserRequest) rsp := new(modifyUserResponse) if err := ctx.ShouldBindJSON(req); err != nil { ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ParamBindError, validation.Error(err))) return } userID, err := strconv.ParseInt(ctx.Param("user_id"), 10, 64) if err != nil { ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ParamBindError, "未传递用户ID")) return } item, err := h.user.UpdateProfile(ctx.RequestContext(), userID, req.Nickname, req.Avatar) if err != nil { ctx.AbortWithError(core.Error(http.StatusBadRequest, 10001, err.Error())) return } rsp.User = userItem{ID: item.ID, Nickname: item.Nickname, Avatar: item.Avatar, InviteCode: item.InviteCode, InviterID: item.InviterID} ctx.Payload(rsp) } }