package code import ( _ "embed" "bindbox-game/configs" ) //go:embed code.go var ByteCodeFile []byte // Failure 错误时返回结构 type Failure struct { Code int `json:"code"` // 业务码 Message string `json:"message"` // 描述信息 } const ( ServerError = 10101 ParamBindError = 10102 JWTAuthVerifyError = 10103 UploadError = 10104 AdminLoginError = 20101 CreateAppError = 20201 DeleteAppError = 20202 ListAppError = 20203 ModifyAppError = 20204 CreateAppUserError = 20205 ListAppUserError = 20206 CreateAdminError = 20207 ListAdminError = 20208 ModifyAdminError = 20209 DeleteAdminError = 20210 RelAppError = 20211 CreateKeywordError = 20301 ListKeywordError = 20302 ModifyKeywordError = 20303 DeleteKeywordError = 20304 CreateKeywordMaterialError = 20305 ListKeywordMaterialError = 20306 ModifyKeywordMaterialError = 20307 DeleteKeywordMaterialError = 20308 SendMessageError = 20401 ListMessageError = 20402 ) func Text(code int) string { lang := configs.Get().Language.Local if lang == configs.ZhCN { return zhCNText[code] } return zhCNText[code] } const ( CreateActivityError = 20501 ModifyActivityError = 20502 DeleteActivityError = 20503 GetActivityError = 20504 ListActivitiesError = 20505 ListActivityIssuesError = 20506 CreateActivityIssueError = 20507 ModifyActivityIssueError = 20508 DeleteActivityIssueError = 20509 CreateIssueRewardsError = 20510 ListIssueRewardsError = 20511 ListDrawLogsError = 20512 ExecuteDrawError = 20513 CommitIssueRandomError = 20514 GetIssueRandomCommitError= 20515 CreateUserError = 20516 DeleteUserError = 20517 GetDrawReceiptError = 20518 ) const ( CreateGuildError = 20601 ModifyGuildError = 20602 DeleteGuildError = 20603 GetGuildError = 20604 ListGuildsError = 20605 ListGuildMembersError = 20606 JoinGuildError = 20607 LeaveGuildError = 20608 )