package app import ( "net/http" "bindbox-game/internal/pkg/core" ) type userStatsResponse struct { ItemCardCount int64 `json:"item_card_count"` CouponCount int64 `json:"coupon_count"` PointsBalance int64 `json:"points_balance"` } // GetUserStats 获取用户统计 // @Summary 获取用户统计 // @Description 返回当前登录用户的道具卡数量、优惠券数量、积分余额 // @Tags APP端.用户 // @Accept json // @Produce json // @Param user_id path integer true "用户ID" // @Security LoginVerifyToken // @Success 200 {object} userStatsResponse // @Failure 400 {object} code.Failure "参数错误" // @Failure 401 {object} code.Failure "未授权" // @Failure 500 {object} code.Failure "服务器内部错误" // @Router /api/app/users/{user_id}/stats [get] func (h *handler) GetUserStats() core.HandlerFunc { return func(ctx core.Context) { userID := int64(ctx.SessionUserInfo().Id) stats, err := h.user.GetUserStats(ctx.RequestContext(), userID) if err != nil { ctx.AbortWithError(core.Error(http.StatusBadRequest, 10010, err.Error())) return } rsp := &userStatsResponse{ ItemCardCount: stats.ItemCardCount, CouponCount: stats.CouponCount, PointsBalance: stats.PointsBalance, } ctx.Payload(rsp) } }