// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package dao import ( "context" "database/sql" "gorm.io/gorm" "gorm.io/gen" "gorm.io/plugin/dbresolver" ) var ( Q = new(Query) Activities *activities ActivityCategories *activityCategories ActivityDrawEffects *activityDrawEffects ActivityDrawLogs *activityDrawLogs ActivityIssues *activityIssues ActivityRewardSettings *activityRewardSettings Admin *admin Banner *banner Guild *guild GuildBoxes *guildBoxes GuildContributeLogs *guildContributeLogs GuildMembers *guildMembers LogOperation *logOperation LogRequest *logRequest MenuActions *menuActions Menus *menus OrderItems *orderItems Orders *orders ProductCategories *productCategories Products *products RoleActions *roleActions RoleMenus *roleMenus RoleUsers *roleUsers Roles *roles ShippingRecords *shippingRecords SystemCoupons *systemCoupons SystemItemCards *systemItemCards UserAddresses *userAddresses UserCoupons *userCoupons UserInventory *userInventory UserInventoryTransfers *userInventoryTransfers UserInvites *userInvites UserItemCards *userItemCards UserPoints *userPoints UserPointsLedger *userPointsLedger Users *users ) func SetDefault(db *gorm.DB, opts ...gen.DOOption) { *Q = *Use(db, opts...) Activities = &Q.Activities ActivityCategories = &Q.ActivityCategories ActivityDrawEffects = &Q.ActivityDrawEffects ActivityDrawLogs = &Q.ActivityDrawLogs ActivityIssues = &Q.ActivityIssues ActivityRewardSettings = &Q.ActivityRewardSettings Admin = &Q.Admin Banner = &Q.Banner Guild = &Q.Guild GuildBoxes = &Q.GuildBoxes GuildContributeLogs = &Q.GuildContributeLogs GuildMembers = &Q.GuildMembers LogOperation = &Q.LogOperation LogRequest = &Q.LogRequest MenuActions = &Q.MenuActions Menus = &Q.Menus OrderItems = &Q.OrderItems Orders = &Q.Orders ProductCategories = &Q.ProductCategories Products = &Q.Products RoleActions = &Q.RoleActions RoleMenus = &Q.RoleMenus RoleUsers = &Q.RoleUsers Roles = &Q.Roles ShippingRecords = &Q.ShippingRecords SystemCoupons = &Q.SystemCoupons SystemItemCards = &Q.SystemItemCards UserAddresses = &Q.UserAddresses UserCoupons = &Q.UserCoupons UserInventory = &Q.UserInventory UserInventoryTransfers = &Q.UserInventoryTransfers UserInvites = &Q.UserInvites UserItemCards = &Q.UserItemCards UserPoints = &Q.UserPoints UserPointsLedger = &Q.UserPointsLedger Users = &Q.Users } func Use(db *gorm.DB, opts ...gen.DOOption) *Query { return &Query{ db: db, Activities: newActivities(db, opts...), ActivityCategories: newActivityCategories(db, opts...), ActivityDrawEffects: newActivityDrawEffects(db, opts...), ActivityDrawLogs: newActivityDrawLogs(db, opts...), ActivityIssues: newActivityIssues(db, opts...), ActivityRewardSettings: newActivityRewardSettings(db, opts...), Admin: newAdmin(db, opts...), Banner: newBanner(db, opts...), Guild: newGuild(db, opts...), GuildBoxes: newGuildBoxes(db, opts...), GuildContributeLogs: newGuildContributeLogs(db, opts...), GuildMembers: newGuildMembers(db, opts...), LogOperation: newLogOperation(db, opts...), LogRequest: newLogRequest(db, opts...), MenuActions: newMenuActions(db, opts...), Menus: newMenus(db, opts...), OrderItems: newOrderItems(db, opts...), Orders: newOrders(db, opts...), ProductCategories: newProductCategories(db, opts...), Products: newProducts(db, opts...), RoleActions: newRoleActions(db, opts...), RoleMenus: newRoleMenus(db, opts...), RoleUsers: newRoleUsers(db, opts...), Roles: newRoles(db, opts...), ShippingRecords: newShippingRecords(db, opts...), SystemCoupons: newSystemCoupons(db, opts...), SystemItemCards: newSystemItemCards(db, opts...), UserAddresses: newUserAddresses(db, opts...), UserCoupons: newUserCoupons(db, opts...), UserInventory: newUserInventory(db, opts...), UserInventoryTransfers: newUserInventoryTransfers(db, opts...), UserInvites: newUserInvites(db, opts...), UserItemCards: newUserItemCards(db, opts...), UserPoints: newUserPoints(db, opts...), UserPointsLedger: newUserPointsLedger(db, opts...), Users: newUsers(db, opts...), } } type Query struct { db *gorm.DB Activities activities ActivityCategories activityCategories ActivityDrawEffects activityDrawEffects ActivityDrawLogs activityDrawLogs ActivityIssues activityIssues ActivityRewardSettings activityRewardSettings Admin admin Banner banner Guild guild GuildBoxes guildBoxes GuildContributeLogs guildContributeLogs GuildMembers guildMembers LogOperation logOperation LogRequest logRequest MenuActions menuActions Menus menus OrderItems orderItems Orders orders ProductCategories productCategories Products products RoleActions roleActions RoleMenus roleMenus RoleUsers roleUsers Roles roles ShippingRecords shippingRecords SystemCoupons systemCoupons SystemItemCards systemItemCards UserAddresses userAddresses UserCoupons userCoupons UserInventory userInventory UserInventoryTransfers userInventoryTransfers UserInvites userInvites UserItemCards userItemCards UserPoints userPoints UserPointsLedger userPointsLedger Users users } func (q *Query) Available() bool { return q.db != nil } func (q *Query) clone(db *gorm.DB) *Query { return &Query{ db: db, Activities: q.Activities.clone(db), ActivityCategories: q.ActivityCategories.clone(db), ActivityDrawEffects: q.ActivityDrawEffects.clone(db), ActivityDrawLogs: q.ActivityDrawLogs.clone(db), ActivityIssues: q.ActivityIssues.clone(db), ActivityRewardSettings: q.ActivityRewardSettings.clone(db), Admin: q.Admin.clone(db), Banner: q.Banner.clone(db), Guild: q.Guild.clone(db), GuildBoxes: q.GuildBoxes.clone(db), GuildContributeLogs: q.GuildContributeLogs.clone(db), GuildMembers: q.GuildMembers.clone(db), LogOperation: q.LogOperation.clone(db), LogRequest: q.LogRequest.clone(db), MenuActions: q.MenuActions.clone(db), Menus: q.Menus.clone(db), OrderItems: q.OrderItems.clone(db), Orders: q.Orders.clone(db), ProductCategories: q.ProductCategories.clone(db), Products: q.Products.clone(db), RoleActions: q.RoleActions.clone(db), RoleMenus: q.RoleMenus.clone(db), RoleUsers: q.RoleUsers.clone(db), Roles: q.Roles.clone(db), ShippingRecords: q.ShippingRecords.clone(db), SystemCoupons: q.SystemCoupons.clone(db), SystemItemCards: q.SystemItemCards.clone(db), UserAddresses: q.UserAddresses.clone(db), UserCoupons: q.UserCoupons.clone(db), UserInventory: q.UserInventory.clone(db), UserInventoryTransfers: q.UserInventoryTransfers.clone(db), UserInvites: q.UserInvites.clone(db), UserItemCards: q.UserItemCards.clone(db), UserPoints: q.UserPoints.clone(db), UserPointsLedger: q.UserPointsLedger.clone(db), Users: q.Users.clone(db), } } func (q *Query) ReadDB() *Query { return q.ReplaceDB(q.db.Clauses(dbresolver.Read)) } func (q *Query) WriteDB() *Query { return q.ReplaceDB(q.db.Clauses(dbresolver.Write)) } func (q *Query) ReplaceDB(db *gorm.DB) *Query { return &Query{ db: db, Activities: q.Activities.replaceDB(db), ActivityCategories: q.ActivityCategories.replaceDB(db), ActivityDrawEffects: q.ActivityDrawEffects.replaceDB(db), ActivityDrawLogs: q.ActivityDrawLogs.replaceDB(db), ActivityIssues: q.ActivityIssues.replaceDB(db), ActivityRewardSettings: q.ActivityRewardSettings.replaceDB(db), Admin: q.Admin.replaceDB(db), Banner: q.Banner.replaceDB(db), Guild: q.Guild.replaceDB(db), GuildBoxes: q.GuildBoxes.replaceDB(db), GuildContributeLogs: q.GuildContributeLogs.replaceDB(db), GuildMembers: q.GuildMembers.replaceDB(db), LogOperation: q.LogOperation.replaceDB(db), LogRequest: q.LogRequest.replaceDB(db), MenuActions: q.MenuActions.replaceDB(db), Menus: q.Menus.replaceDB(db), OrderItems: q.OrderItems.replaceDB(db), Orders: q.Orders.replaceDB(db), ProductCategories: q.ProductCategories.replaceDB(db), Products: q.Products.replaceDB(db), RoleActions: q.RoleActions.replaceDB(db), RoleMenus: q.RoleMenus.replaceDB(db), RoleUsers: q.RoleUsers.replaceDB(db), Roles: q.Roles.replaceDB(db), ShippingRecords: q.ShippingRecords.replaceDB(db), SystemCoupons: q.SystemCoupons.replaceDB(db), SystemItemCards: q.SystemItemCards.replaceDB(db), UserAddresses: q.UserAddresses.replaceDB(db), UserCoupons: q.UserCoupons.replaceDB(db), UserInventory: q.UserInventory.replaceDB(db), UserInventoryTransfers: q.UserInventoryTransfers.replaceDB(db), UserInvites: q.UserInvites.replaceDB(db), UserItemCards: q.UserItemCards.replaceDB(db), UserPoints: q.UserPoints.replaceDB(db), UserPointsLedger: q.UserPointsLedger.replaceDB(db), Users: q.Users.replaceDB(db), } } type queryCtx struct { Activities *activitiesDo ActivityCategories *activityCategoriesDo ActivityDrawEffects *activityDrawEffectsDo ActivityDrawLogs *activityDrawLogsDo ActivityIssues *activityIssuesDo ActivityRewardSettings *activityRewardSettingsDo Admin *adminDo Banner *bannerDo Guild *guildDo GuildBoxes *guildBoxesDo GuildContributeLogs *guildContributeLogsDo GuildMembers *guildMembersDo LogOperation *logOperationDo LogRequest *logRequestDo MenuActions *menuActionsDo Menus *menusDo OrderItems *orderItemsDo Orders *ordersDo ProductCategories *productCategoriesDo Products *productsDo RoleActions *roleActionsDo RoleMenus *roleMenusDo RoleUsers *roleUsersDo Roles *rolesDo ShippingRecords *shippingRecordsDo SystemCoupons *systemCouponsDo SystemItemCards *systemItemCardsDo UserAddresses *userAddressesDo UserCoupons *userCouponsDo UserInventory *userInventoryDo UserInventoryTransfers *userInventoryTransfersDo UserInvites *userInvitesDo UserItemCards *userItemCardsDo UserPoints *userPointsDo UserPointsLedger *userPointsLedgerDo Users *usersDo } func (q *Query) WithContext(ctx context.Context) *queryCtx { return &queryCtx{ Activities: q.Activities.WithContext(ctx), ActivityCategories: q.ActivityCategories.WithContext(ctx), ActivityDrawEffects: q.ActivityDrawEffects.WithContext(ctx), ActivityDrawLogs: q.ActivityDrawLogs.WithContext(ctx), ActivityIssues: q.ActivityIssues.WithContext(ctx), ActivityRewardSettings: q.ActivityRewardSettings.WithContext(ctx), Admin: q.Admin.WithContext(ctx), Banner: q.Banner.WithContext(ctx), Guild: q.Guild.WithContext(ctx), GuildBoxes: q.GuildBoxes.WithContext(ctx), GuildContributeLogs: q.GuildContributeLogs.WithContext(ctx), GuildMembers: q.GuildMembers.WithContext(ctx), LogOperation: q.LogOperation.WithContext(ctx), LogRequest: q.LogRequest.WithContext(ctx), MenuActions: q.MenuActions.WithContext(ctx), Menus: q.Menus.WithContext(ctx), OrderItems: q.OrderItems.WithContext(ctx), Orders: q.Orders.WithContext(ctx), ProductCategories: q.ProductCategories.WithContext(ctx), Products: q.Products.WithContext(ctx), RoleActions: q.RoleActions.WithContext(ctx), RoleMenus: q.RoleMenus.WithContext(ctx), RoleUsers: q.RoleUsers.WithContext(ctx), Roles: q.Roles.WithContext(ctx), ShippingRecords: q.ShippingRecords.WithContext(ctx), SystemCoupons: q.SystemCoupons.WithContext(ctx), SystemItemCards: q.SystemItemCards.WithContext(ctx), UserAddresses: q.UserAddresses.WithContext(ctx), UserCoupons: q.UserCoupons.WithContext(ctx), UserInventory: q.UserInventory.WithContext(ctx), UserInventoryTransfers: q.UserInventoryTransfers.WithContext(ctx), UserInvites: q.UserInvites.WithContext(ctx), UserItemCards: q.UserItemCards.WithContext(ctx), UserPoints: q.UserPoints.WithContext(ctx), UserPointsLedger: q.UserPointsLedger.WithContext(ctx), Users: q.Users.WithContext(ctx), } } func (q *Query) Transaction(fc func(tx *Query) error, opts ...*sql.TxOptions) error { return q.db.Transaction(func(tx *gorm.DB) error { return fc(q.clone(tx)) }, opts...) } func (q *Query) Begin(opts ...*sql.TxOptions) *QueryTx { tx := q.db.Begin(opts...) return &QueryTx{Query: q.clone(tx), Error: tx.Error} } type QueryTx struct { *Query Error error } func (q *QueryTx) Commit() error { return q.db.Commit().Error } func (q *QueryTx) Rollback() error { return q.db.Rollback().Error } func (q *QueryTx) SavePoint(name string) error { return q.db.SavePoint(name).Error } func (q *QueryTx) RollbackTo(name string) error { return q.db.RollbackTo(name).Error }