// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package dao import ( "context" "gorm.io/gorm" "gorm.io/gorm/clause" "gorm.io/gorm/schema" "gorm.io/gen" "gorm.io/gen/field" "gorm.io/plugin/dbresolver" "bindbox-game/internal/repository/mysql/model" ) func newActivityRewardSettings(db *gorm.DB, opts ...gen.DOOption) activityRewardSettings { _activityRewardSettings := activityRewardSettings{} _activityRewardSettings.activityRewardSettingsDo.UseDB(db, opts...) _activityRewardSettings.activityRewardSettingsDo.UseModel(&model.ActivityRewardSettings{}) tableName := _activityRewardSettings.activityRewardSettingsDo.TableName() _activityRewardSettings.ALL = field.NewAsterisk(tableName) _activityRewardSettings.ID = field.NewInt64(tableName, "id") _activityRewardSettings.CreatedAt = field.NewTime(tableName, "created_at") _activityRewardSettings.UpdatedAt = field.NewTime(tableName, "updated_at") _activityRewardSettings.IssueID = field.NewInt64(tableName, "issue_id") _activityRewardSettings.ProductID = field.NewInt64(tableName, "product_id") _activityRewardSettings.Name = field.NewString(tableName, "name") _activityRewardSettings.Weight = field.NewInt32(tableName, "weight") _activityRewardSettings.Quantity = field.NewInt64(tableName, "quantity") _activityRewardSettings.OriginalQty = field.NewInt64(tableName, "original_qty") _activityRewardSettings.Level = field.NewInt32(tableName, "level") _activityRewardSettings.Sort = field.NewInt32(tableName, "sort") _activityRewardSettings.IsBoss = field.NewInt32(tableName, "is_boss") _activityRewardSettings.fillFieldMap() return _activityRewardSettings } // activityRewardSettings 活动期-奖励配置 type activityRewardSettings struct { activityRewardSettingsDo ALL field.Asterisk ID field.Int64 // 主键ID CreatedAt field.Time // 创建时间 UpdatedAt field.Time // 更新时间 IssueID field.Int64 // 期ID(activity_issues.id) ProductID field.Int64 // 奖品对应商品ID(实物奖可填) Name field.String // 奖项名称/道具名称 Weight field.Int32 // 抽中权重(越大越易中) Quantity field.Int64 // 当前可发数量(扣减) OriginalQty field.Int64 // 初始配置数量 Level field.Int32 // 奖级(如1=S 2=A 3=B) Sort field.Int32 // 排序 IsBoss field.Int32 // Boss 1 是 0 不是 fieldMap map[string]field.Expr } func (a activityRewardSettings) Table(newTableName string) *activityRewardSettings { a.activityRewardSettingsDo.UseTable(newTableName) return a.updateTableName(newTableName) } func (a activityRewardSettings) As(alias string) *activityRewardSettings { a.activityRewardSettingsDo.DO = *(a.activityRewardSettingsDo.As(alias).(*gen.DO)) return a.updateTableName(alias) } func (a *activityRewardSettings) updateTableName(table string) *activityRewardSettings { a.ALL = field.NewAsterisk(table) a.ID = field.NewInt64(table, "id") a.CreatedAt = field.NewTime(table, "created_at") a.UpdatedAt = field.NewTime(table, "updated_at") a.IssueID = field.NewInt64(table, "issue_id") a.ProductID = field.NewInt64(table, "product_id") a.Name = field.NewString(table, "name") a.Weight = field.NewInt32(table, "weight") a.Quantity = field.NewInt64(table, "quantity") a.OriginalQty = field.NewInt64(table, "original_qty") a.Level = field.NewInt32(table, "level") a.Sort = field.NewInt32(table, "sort") a.IsBoss = field.NewInt32(table, "is_boss") a.fillFieldMap() return a } func (a *activityRewardSettings) GetFieldByName(fieldName string) (field.OrderExpr, bool) { _f, ok := a.fieldMap[fieldName] if !ok || _f == nil { return nil, false } _oe, ok := _f.(field.OrderExpr) return _oe, ok } func (a *activityRewardSettings) fillFieldMap() { a.fieldMap = make(map[string]field.Expr, 12) a.fieldMap["id"] = a.ID a.fieldMap["created_at"] = a.CreatedAt a.fieldMap["updated_at"] = a.UpdatedAt a.fieldMap["issue_id"] = a.IssueID a.fieldMap["product_id"] = a.ProductID a.fieldMap["name"] = a.Name a.fieldMap["weight"] = a.Weight a.fieldMap["quantity"] = a.Quantity a.fieldMap["original_qty"] = a.OriginalQty a.fieldMap["level"] = a.Level a.fieldMap["sort"] = a.Sort a.fieldMap["is_boss"] = a.IsBoss } func (a activityRewardSettings) clone(db *gorm.DB) activityRewardSettings { a.activityRewardSettingsDo.ReplaceConnPool(db.Statement.ConnPool) return a } func (a activityRewardSettings) replaceDB(db *gorm.DB) activityRewardSettings { a.activityRewardSettingsDo.ReplaceDB(db) return a } type activityRewardSettingsDo struct{ gen.DO } func (a activityRewardSettingsDo) Debug() *activityRewardSettingsDo { return a.withDO(a.DO.Debug()) } func (a activityRewardSettingsDo) WithContext(ctx context.Context) *activityRewardSettingsDo { return a.withDO(a.DO.WithContext(ctx)) } func (a activityRewardSettingsDo) ReadDB() *activityRewardSettingsDo { return a.Clauses(dbresolver.Read) } func (a activityRewardSettingsDo) WriteDB() *activityRewardSettingsDo { return a.Clauses(dbresolver.Write) } func (a activityRewardSettingsDo) Session(config *gorm.Session) *activityRewardSettingsDo { return a.withDO(a.DO.Session(config)) } func (a activityRewardSettingsDo) Clauses(conds ...clause.Expression) *activityRewardSettingsDo { return a.withDO(a.DO.Clauses(conds...)) } func (a activityRewardSettingsDo) Returning(value interface{}, columns ...string) *activityRewardSettingsDo { return a.withDO(a.DO.Returning(value, columns...)) } func (a activityRewardSettingsDo) Not(conds ...gen.Condition) *activityRewardSettingsDo { return a.withDO(a.DO.Not(conds...)) } func (a activityRewardSettingsDo) Or(conds ...gen.Condition) *activityRewardSettingsDo { return a.withDO(a.DO.Or(conds...)) } func (a activityRewardSettingsDo) Select(conds ...field.Expr) *activityRewardSettingsDo { return a.withDO(a.DO.Select(conds...)) } func (a activityRewardSettingsDo) Where(conds ...gen.Condition) *activityRewardSettingsDo { return a.withDO(a.DO.Where(conds...)) } func (a activityRewardSettingsDo) Order(conds ...field.Expr) *activityRewardSettingsDo { return a.withDO(a.DO.Order(conds...)) } func (a activityRewardSettingsDo) Distinct(cols ...field.Expr) *activityRewardSettingsDo { return a.withDO(a.DO.Distinct(cols...)) } func (a activityRewardSettingsDo) Omit(cols ...field.Expr) *activityRewardSettingsDo { return a.withDO(a.DO.Omit(cols...)) } func (a activityRewardSettingsDo) Join(table schema.Tabler, on ...field.Expr) *activityRewardSettingsDo { return a.withDO(a.DO.Join(table, on...)) } func (a activityRewardSettingsDo) LeftJoin(table schema.Tabler, on ...field.Expr) *activityRewardSettingsDo { return a.withDO(a.DO.LeftJoin(table, on...)) } func (a activityRewardSettingsDo) RightJoin(table schema.Tabler, on ...field.Expr) *activityRewardSettingsDo { return a.withDO(a.DO.RightJoin(table, on...)) } func (a activityRewardSettingsDo) Group(cols ...field.Expr) *activityRewardSettingsDo { return a.withDO(a.DO.Group(cols...)) } func (a activityRewardSettingsDo) Having(conds ...gen.Condition) *activityRewardSettingsDo { return a.withDO(a.DO.Having(conds...)) } func (a activityRewardSettingsDo) Limit(limit int) *activityRewardSettingsDo { return a.withDO(a.DO.Limit(limit)) } func (a activityRewardSettingsDo) Offset(offset int) *activityRewardSettingsDo { return a.withDO(a.DO.Offset(offset)) } func (a activityRewardSettingsDo) Scopes(funcs ...func(gen.Dao) gen.Dao) *activityRewardSettingsDo { return a.withDO(a.DO.Scopes(funcs...)) } func (a activityRewardSettingsDo) Unscoped() *activityRewardSettingsDo { return a.withDO(a.DO.Unscoped()) } func (a activityRewardSettingsDo) Create(values ...*model.ActivityRewardSettings) error { if len(values) == 0 { return nil } return a.DO.Create(values) } func (a activityRewardSettingsDo) CreateInBatches(values []*model.ActivityRewardSettings, batchSize int) error { return a.DO.CreateInBatches(values, batchSize) } // Save : !!! underlying implementation is different with GORM // The method is equivalent to executing the statement: db.Clauses(clause.OnConflict{UpdateAll: true}).Create(values) func (a activityRewardSettingsDo) Save(values ...*model.ActivityRewardSettings) error { if len(values) == 0 { return nil } return a.DO.Save(values) } func (a activityRewardSettingsDo) First() (*model.ActivityRewardSettings, error) { if result, err := a.DO.First(); err != nil { return nil, err } else { return result.(*model.ActivityRewardSettings), nil } } func (a activityRewardSettingsDo) Take() (*model.ActivityRewardSettings, error) { if result, err := a.DO.Take(); err != nil { return nil, err } else { return result.(*model.ActivityRewardSettings), nil } } func (a activityRewardSettingsDo) Last() (*model.ActivityRewardSettings, error) { if result, err := a.DO.Last(); err != nil { return nil, err } else { return result.(*model.ActivityRewardSettings), nil } } func (a activityRewardSettingsDo) Find() ([]*model.ActivityRewardSettings, error) { result, err := a.DO.Find() return result.([]*model.ActivityRewardSettings), err } func (a activityRewardSettingsDo) FindInBatch(batchSize int, fc func(tx gen.Dao, batch int) error) (results []*model.ActivityRewardSettings, err error) { buf := make([]*model.ActivityRewardSettings, 0, batchSize) err = a.DO.FindInBatches(&buf, batchSize, func(tx gen.Dao, batch int) error { defer func() { results = append(results, buf...) }() return fc(tx, batch) }) return results, err } func (a activityRewardSettingsDo) FindInBatches(result *[]*model.ActivityRewardSettings, batchSize int, fc func(tx gen.Dao, batch int) error) error { return a.DO.FindInBatches(result, batchSize, fc) } func (a activityRewardSettingsDo) Attrs(attrs ...field.AssignExpr) *activityRewardSettingsDo { return a.withDO(a.DO.Attrs(attrs...)) } func (a activityRewardSettingsDo) Assign(attrs ...field.AssignExpr) *activityRewardSettingsDo { return a.withDO(a.DO.Assign(attrs...)) } func (a activityRewardSettingsDo) Joins(fields ...field.RelationField) *activityRewardSettingsDo { for _, _f := range fields { a = *a.withDO(a.DO.Joins(_f)) } return &a } func (a activityRewardSettingsDo) Preload(fields ...field.RelationField) *activityRewardSettingsDo { for _, _f := range fields { a = *a.withDO(a.DO.Preload(_f)) } return &a } func (a activityRewardSettingsDo) FirstOrInit() (*model.ActivityRewardSettings, error) { if result, err := a.DO.FirstOrInit(); err != nil { return nil, err } else { return result.(*model.ActivityRewardSettings), nil } } func (a activityRewardSettingsDo) FirstOrCreate() (*model.ActivityRewardSettings, error) { if result, err := a.DO.FirstOrCreate(); err != nil { return nil, err } else { return result.(*model.ActivityRewardSettings), nil } } func (a activityRewardSettingsDo) FindByPage(offset int, limit int) (result []*model.ActivityRewardSettings, count int64, err error) { result, err = a.Offset(offset).Limit(limit).Find() if err != nil { return } if size := len(result); 0 < limit && 0 < size && size < limit { count = int64(size + offset) return } count, err = a.Offset(-1).Limit(-1).Count() return } func (a activityRewardSettingsDo) ScanByPage(result interface{}, offset int, limit int) (count int64, err error) { count, err = a.Count() if err != nil { return } err = a.Offset(offset).Limit(limit).Scan(result) return } func (a activityRewardSettingsDo) Scan(result interface{}) (err error) { return a.DO.Scan(result) } func (a activityRewardSettingsDo) Delete(models ...*model.ActivityRewardSettings) (result gen.ResultInfo, err error) { return a.DO.Delete(models) } func (a *activityRewardSettingsDo) withDO(do gen.Dao) *activityRewardSettingsDo { a.DO = *do.(*gen.DO) return a }