// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package dao import ( "context" "gorm.io/gorm" "gorm.io/gorm/clause" "gorm.io/gorm/schema" "gorm.io/gen" "gorm.io/gen/field" "gorm.io/plugin/dbresolver" "bindbox-game/internal/repository/mysql/model" ) func newGuildMembers(db *gorm.DB, opts ...gen.DOOption) guildMembers { _guildMembers := guildMembers{} _guildMembers.guildMembersDo.UseDB(db, opts...) _guildMembers.guildMembersDo.UseModel(&model.GuildMembers{}) tableName := _guildMembers.guildMembersDo.TableName() _guildMembers.ALL = field.NewAsterisk(tableName) _guildMembers.ID = field.NewInt64(tableName, "id") _guildMembers.CreatedAt = field.NewTime(tableName, "created_at") _guildMembers.GuildID = field.NewInt64(tableName, "guild_id") _guildMembers.UserID = field.NewInt64(tableName, "user_id") _guildMembers.Role = field.NewString(tableName, "role") _guildMembers.StartTime = field.NewTime(tableName, "start_time") _guildMembers.Status = field.NewInt32(tableName, "status") _guildMembers.JoinStatus = field.NewInt32(tableName, "join_status") _guildMembers.fillFieldMap() return _guildMembers } // guildMembers 公会成员 type guildMembers struct { guildMembersDo ALL field.Asterisk ID field.Int64 // 主键ID CreatedAt field.Time // 创建时间 GuildID field.Int64 // 公会ID(guild_main.id) UserID field.Int64 // 成员用户ID(user_members.id) Role field.String // 角色:owner/admin/member StartTime field.Time // 加入时间 Status field.Int32 // 状态:1正常 2退出 JoinStatus field.Int32 // 状态:1 拒绝 2 同意 fieldMap map[string]field.Expr } func (g guildMembers) Table(newTableName string) *guildMembers { g.guildMembersDo.UseTable(newTableName) return g.updateTableName(newTableName) } func (g guildMembers) As(alias string) *guildMembers { g.guildMembersDo.DO = *(g.guildMembersDo.As(alias).(*gen.DO)) return g.updateTableName(alias) } func (g *guildMembers) updateTableName(table string) *guildMembers { g.ALL = field.NewAsterisk(table) g.ID = field.NewInt64(table, "id") g.CreatedAt = field.NewTime(table, "created_at") g.GuildID = field.NewInt64(table, "guild_id") g.UserID = field.NewInt64(table, "user_id") g.Role = field.NewString(table, "role") g.StartTime = field.NewTime(table, "start_time") g.Status = field.NewInt32(table, "status") g.JoinStatus = field.NewInt32(table, "join_status") g.fillFieldMap() return g } func (g *guildMembers) GetFieldByName(fieldName string) (field.OrderExpr, bool) { _f, ok := g.fieldMap[fieldName] if !ok || _f == nil { return nil, false } _oe, ok := _f.(field.OrderExpr) return _oe, ok } func (g *guildMembers) fillFieldMap() { g.fieldMap = make(map[string]field.Expr, 8) g.fieldMap["id"] = g.ID g.fieldMap["created_at"] = g.CreatedAt g.fieldMap["guild_id"] = g.GuildID g.fieldMap["user_id"] = g.UserID g.fieldMap["role"] = g.Role g.fieldMap["start_time"] = g.StartTime g.fieldMap["status"] = g.Status g.fieldMap["join_status"] = g.JoinStatus } func (g guildMembers) clone(db *gorm.DB) guildMembers { g.guildMembersDo.ReplaceConnPool(db.Statement.ConnPool) return g } func (g guildMembers) replaceDB(db *gorm.DB) guildMembers { g.guildMembersDo.ReplaceDB(db) return g } type guildMembersDo struct{ gen.DO } func (g guildMembersDo) Debug() *guildMembersDo { return g.withDO(g.DO.Debug()) } func (g guildMembersDo) WithContext(ctx context.Context) *guildMembersDo { return g.withDO(g.DO.WithContext(ctx)) } func (g guildMembersDo) ReadDB() *guildMembersDo { return g.Clauses(dbresolver.Read) } func (g guildMembersDo) WriteDB() *guildMembersDo { return g.Clauses(dbresolver.Write) } func (g guildMembersDo) Session(config *gorm.Session) *guildMembersDo { return g.withDO(g.DO.Session(config)) } func (g guildMembersDo) Clauses(conds ...clause.Expression) *guildMembersDo { return g.withDO(g.DO.Clauses(conds...)) } func (g guildMembersDo) Returning(value interface{}, columns ...string) *guildMembersDo { return g.withDO(g.DO.Returning(value, columns...)) } func (g guildMembersDo) Not(conds ...gen.Condition) *guildMembersDo { return g.withDO(g.DO.Not(conds...)) } func (g guildMembersDo) Or(conds ...gen.Condition) *guildMembersDo { return g.withDO(g.DO.Or(conds...)) } func (g guildMembersDo) Select(conds ...field.Expr) *guildMembersDo { return g.withDO(g.DO.Select(conds...)) } func (g guildMembersDo) Where(conds ...gen.Condition) *guildMembersDo { return g.withDO(g.DO.Where(conds...)) } func (g guildMembersDo) Order(conds ...field.Expr) *guildMembersDo { return g.withDO(g.DO.Order(conds...)) } func (g guildMembersDo) Distinct(cols ...field.Expr) *guildMembersDo { return g.withDO(g.DO.Distinct(cols...)) } func (g guildMembersDo) Omit(cols ...field.Expr) *guildMembersDo { return g.withDO(g.DO.Omit(cols...)) } func (g guildMembersDo) Join(table schema.Tabler, on ...field.Expr) *guildMembersDo { return g.withDO(g.DO.Join(table, on...)) } func (g guildMembersDo) LeftJoin(table schema.Tabler, on ...field.Expr) *guildMembersDo { return g.withDO(g.DO.LeftJoin(table, on...)) } func (g guildMembersDo) RightJoin(table schema.Tabler, on ...field.Expr) *guildMembersDo { return g.withDO(g.DO.RightJoin(table, on...)) } func (g guildMembersDo) Group(cols ...field.Expr) *guildMembersDo { return g.withDO(g.DO.Group(cols...)) } func (g guildMembersDo) Having(conds ...gen.Condition) *guildMembersDo { return g.withDO(g.DO.Having(conds...)) } func (g guildMembersDo) Limit(limit int) *guildMembersDo { return g.withDO(g.DO.Limit(limit)) } func (g guildMembersDo) Offset(offset int) *guildMembersDo { return g.withDO(g.DO.Offset(offset)) } func (g guildMembersDo) Scopes(funcs ...func(gen.Dao) gen.Dao) *guildMembersDo { return g.withDO(g.DO.Scopes(funcs...)) } func (g guildMembersDo) Unscoped() *guildMembersDo { return g.withDO(g.DO.Unscoped()) } func (g guildMembersDo) Create(values ...*model.GuildMembers) error { if len(values) == 0 { return nil } return g.DO.Create(values) } func (g guildMembersDo) CreateInBatches(values []*model.GuildMembers, batchSize int) error { return g.DO.CreateInBatches(values, batchSize) } // Save : !!! underlying implementation is different with GORM // The method is equivalent to executing the statement: db.Clauses(clause.OnConflict{UpdateAll: true}).Create(values) func (g guildMembersDo) Save(values ...*model.GuildMembers) error { if len(values) == 0 { return nil } return g.DO.Save(values) } func (g guildMembersDo) First() (*model.GuildMembers, error) { if result, err := g.DO.First(); err != nil { return nil, err } else { return result.(*model.GuildMembers), nil } } func (g guildMembersDo) Take() (*model.GuildMembers, error) { if result, err := g.DO.Take(); err != nil { return nil, err } else { return result.(*model.GuildMembers), nil } } func (g guildMembersDo) Last() (*model.GuildMembers, error) { if result, err := g.DO.Last(); err != nil { return nil, err } else { return result.(*model.GuildMembers), nil } } func (g guildMembersDo) Find() ([]*model.GuildMembers, error) { result, err := g.DO.Find() return result.([]*model.GuildMembers), err } func (g guildMembersDo) FindInBatch(batchSize int, fc func(tx gen.Dao, batch int) error) (results []*model.GuildMembers, err error) { buf := make([]*model.GuildMembers, 0, batchSize) err = g.DO.FindInBatches(&buf, batchSize, func(tx gen.Dao, batch int) error { defer func() { results = append(results, buf...) }() return fc(tx, batch) }) return results, err } func (g guildMembersDo) FindInBatches(result *[]*model.GuildMembers, batchSize int, fc func(tx gen.Dao, batch int) error) error { return g.DO.FindInBatches(result, batchSize, fc) } func (g guildMembersDo) Attrs(attrs ...field.AssignExpr) *guildMembersDo { return g.withDO(g.DO.Attrs(attrs...)) } func (g guildMembersDo) Assign(attrs ...field.AssignExpr) *guildMembersDo { return g.withDO(g.DO.Assign(attrs...)) } func (g guildMembersDo) Joins(fields ...field.RelationField) *guildMembersDo { for _, _f := range fields { g = *g.withDO(g.DO.Joins(_f)) } return &g } func (g guildMembersDo) Preload(fields ...field.RelationField) *guildMembersDo { for _, _f := range fields { g = *g.withDO(g.DO.Preload(_f)) } return &g } func (g guildMembersDo) FirstOrInit() (*model.GuildMembers, error) { if result, err := g.DO.FirstOrInit(); err != nil { return nil, err } else { return result.(*model.GuildMembers), nil } } func (g guildMembersDo) FirstOrCreate() (*model.GuildMembers, error) { if result, err := g.DO.FirstOrCreate(); err != nil { return nil, err } else { return result.(*model.GuildMembers), nil } } func (g guildMembersDo) FindByPage(offset int, limit int) (result []*model.GuildMembers, count int64, err error) { result, err = g.Offset(offset).Limit(limit).Find() if err != nil { return } if size := len(result); 0 < limit && 0 < size && size < limit { count = int64(size + offset) return } count, err = g.Offset(-1).Limit(-1).Count() return } func (g guildMembersDo) ScanByPage(result interface{}, offset int, limit int) (count int64, err error) { count, err = g.Count() if err != nil { return } err = g.Offset(offset).Limit(limit).Scan(result) return } func (g guildMembersDo) Scan(result interface{}) (err error) { return g.DO.Scan(result) } func (g guildMembersDo) Delete(models ...*model.GuildMembers) (result gen.ResultInfo, err error) { return g.DO.Delete(models) } func (g *guildMembersDo) withDO(do gen.Dao) *guildMembersDo { g.DO = *do.(*gen.DO) return g }