package user import ( "context" "bindbox-game/internal/repository/mysql/model" ) type ItemCardWithTemplate struct { *model.UserItemCards Name string `json:"name"` CardType int32 `json:"card_type"` ScopeType int32 `json:"scope_type"` EffectType int32 `json:"effect_type"` StackingStrategy int32 `json:"stacking_strategy"` Remark string `json:"remark"` } // ListUserItemCards 获取用户道具卡列表 // 功能描述: // - 查询指定用户的道具卡列表 // - 支持分页查询,默认每页20条,最大100条 // - 按创建时间倒序排列 // // 参数说明: // - ctx: 上下文 // - userID: 用户ID // - page: 页码,从1开始,小于1时自动设为1 // - pageSize: 每页条数,小于1时设为20,大于100时设为100 // // 返回说明: // - items: 道具卡列表 // - total: 总记录数 // - err: 错误信息 func (s *service) ListUserItemCards(ctx context.Context, userID int64, page, pageSize int) (items []*model.UserItemCards, total int64, err error) { q := s.readDB.UserItemCards.WithContext(ctx).ReadDB().Where(s.readDB.UserItemCards.UserID.Eq(userID)) total, err = q.Count() if err != nil { return nil, 0, err } if page <= 0 { page = 1 } if pageSize <= 0 { pageSize = 20 } if pageSize > 100 { pageSize = 100 } items, err = q.Order(s.readDB.UserItemCards.ID.Desc()).Offset((page-1)*pageSize).Limit(pageSize).Find() if err != nil { return nil, 0, err } return items, total, nil } func (s *service) ListUserItemCardsWithTemplate(ctx context.Context, userID int64, page, pageSize int) (items []*ItemCardWithTemplate, total int64, err error) { q := s.readDB.UserItemCards.WithContext(ctx).ReadDB().Where(s.readDB.UserItemCards.UserID.Eq(userID)) total, err = q.Count() if err != nil { return nil, 0, err } if page <= 0 { page = 1 } if pageSize <= 0 { pageSize = 20 } if pageSize > 100 { pageSize = 100 } rows, err := q.Order(s.readDB.UserItemCards.ID.Desc()).Offset((page-1)*pageSize).Limit(pageSize).Find() if err != nil { return nil, 0, err } cidMap := make(map[int64]struct{}) for _, r := range rows { if r.CardID > 0 { cidMap[r.CardID] = struct{}{} } } tpls := map[int64]*model.SystemItemCards{} if len(cidMap) > 0 { ids := make([]int64, 0, len(cidMap)) for id := range cidMap { ids = append(ids, id) } list, err := s.readDB.SystemItemCards.WithContext(ctx).ReadDB().Where(s.readDB.SystemItemCards.ID.In(ids...)).Find() if err != nil { return nil, 0, err } for _, it := range list { tpls[it.ID] = it } } items = make([]*ItemCardWithTemplate, len(rows)) for i, r := range rows { tpl := tpls[r.CardID] var name string var cardType, scopeType, effectType, stacking int32 var remark string if tpl != nil { name = tpl.Name cardType = tpl.CardType scopeType = tpl.ScopeType effectType = tpl.EffectType stacking = tpl.StackingStrategy remark = tpl.Remark } items[i] = &ItemCardWithTemplate{ UserItemCards: r, Name: name, CardType: cardType, ScopeType: scopeType, EffectType: effectType, StackingStrategy: stacking, Remark: remark, } } return items, total, nil }