// Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. // Code generated by gorm.io/gen. DO NOT EDIT. package dao import ( "context" "gorm.io/gorm" "gorm.io/gorm/clause" "gorm.io/gorm/schema" "gorm.io/gen" "gorm.io/gen/field" "gorm.io/plugin/dbresolver" "bindbox-game/internal/repository/mysql/model" ) func newUserGamePasses(db *gorm.DB, opts ...gen.DOOption) userGamePasses { _userGamePasses := userGamePasses{} _userGamePasses.userGamePassesDo.UseDB(db, opts...) _userGamePasses.userGamePassesDo.UseModel(&model.UserGamePasses{}) tableName := _userGamePasses.userGamePassesDo.TableName() _userGamePasses.ALL = field.NewAsterisk(tableName) _userGamePasses.ID = field.NewInt64(tableName, "id") _userGamePasses.CreatedAt = field.NewTime(tableName, "created_at") _userGamePasses.UpdatedAt = field.NewTime(tableName, "updated_at") _userGamePasses.UserID = field.NewInt64(tableName, "user_id") _userGamePasses.ActivityID = field.NewInt64(tableName, "activity_id") _userGamePasses.Remaining = field.NewInt32(tableName, "remaining") _userGamePasses.TotalGranted = field.NewInt32(tableName, "total_granted") _userGamePasses.TotalUsed = field.NewInt32(tableName, "total_used") _userGamePasses.ExpiredAt = field.NewTime(tableName, "expired_at") _userGamePasses.Source = field.NewString(tableName, "source") _userGamePasses.Remark = field.NewString(tableName, "remark") _userGamePasses.fillFieldMap() return _userGamePasses } // userGamePasses 用户游戏次数卡 type userGamePasses struct { userGamePassesDo ALL field.Asterisk ID field.Int64 // 主键ID CreatedAt field.Time // 创建时间 UpdatedAt field.Time // 更新时间 UserID field.Int64 // 用户ID ActivityID field.Int64 // 指定活动ID,NULL表示全局通用 Remaining field.Int32 // 剩余次数 TotalGranted field.Int32 // 累计发放次数 TotalUsed field.Int32 // 累计使用次数 ExpiredAt field.Time // 过期时间,NULL表示永不过期 Source field.String // 来源: admin/purchase/task Remark field.String // 备注 fieldMap map[string]field.Expr } func (u userGamePasses) Table(newTableName string) *userGamePasses { u.userGamePassesDo.UseTable(newTableName) return u.updateTableName(newTableName) } func (u userGamePasses) As(alias string) *userGamePasses { u.userGamePassesDo.DO = *(u.userGamePassesDo.As(alias).(*gen.DO)) return u.updateTableName(alias) } func (u *userGamePasses) updateTableName(table string) *userGamePasses { u.ALL = field.NewAsterisk(table) u.ID = field.NewInt64(table, "id") u.CreatedAt = field.NewTime(table, "created_at") u.UpdatedAt = field.NewTime(table, "updated_at") u.UserID = field.NewInt64(table, "user_id") u.ActivityID = field.NewInt64(table, "activity_id") u.Remaining = field.NewInt32(table, "remaining") u.TotalGranted = field.NewInt32(table, "total_granted") u.TotalUsed = field.NewInt32(table, "total_used") u.ExpiredAt = field.NewTime(table, "expired_at") u.Source = field.NewString(table, "source") u.Remark = field.NewString(table, "remark") u.fillFieldMap() return u } func (u *userGamePasses) GetFieldByName(fieldName string) (field.OrderExpr, bool) { _f, ok := u.fieldMap[fieldName] if !ok || _f == nil { return nil, false } _oe, ok := _f.(field.OrderExpr) return _oe, ok } func (u *userGamePasses) fillFieldMap() { u.fieldMap = make(map[string]field.Expr, 11) u.fieldMap["id"] = u.ID u.fieldMap["created_at"] = u.CreatedAt u.fieldMap["updated_at"] = u.UpdatedAt u.fieldMap["user_id"] = u.UserID u.fieldMap["activity_id"] = u.ActivityID u.fieldMap["remaining"] = u.Remaining u.fieldMap["total_granted"] = u.TotalGranted u.fieldMap["total_used"] = u.TotalUsed u.fieldMap["expired_at"] = u.ExpiredAt u.fieldMap["source"] = u.Source u.fieldMap["remark"] = u.Remark } func (u userGamePasses) clone(db *gorm.DB) userGamePasses { u.userGamePassesDo.ReplaceConnPool(db.Statement.ConnPool) return u } func (u userGamePasses) replaceDB(db *gorm.DB) userGamePasses { u.userGamePassesDo.ReplaceDB(db) return u } type userGamePassesDo struct{ gen.DO } func (u userGamePassesDo) Debug() *userGamePassesDo { return u.withDO(u.DO.Debug()) } func (u userGamePassesDo) WithContext(ctx context.Context) *userGamePassesDo { return u.withDO(u.DO.WithContext(ctx)) } func (u userGamePassesDo) ReadDB() *userGamePassesDo { return u.Clauses(dbresolver.Read) } func (u userGamePassesDo) WriteDB() *userGamePassesDo { return u.Clauses(dbresolver.Write) } func (u userGamePassesDo) Session(config *gorm.Session) *userGamePassesDo { return u.withDO(u.DO.Session(config)) } func (u userGamePassesDo) Clauses(conds ...clause.Expression) *userGamePassesDo { return u.withDO(u.DO.Clauses(conds...)) } func (u userGamePassesDo) Returning(value interface{}, columns ...string) *userGamePassesDo { return u.withDO(u.DO.Returning(value, columns...)) } func (u userGamePassesDo) Not(conds ...gen.Condition) *userGamePassesDo { return u.withDO(u.DO.Not(conds...)) } func (u userGamePassesDo) Or(conds ...gen.Condition) *userGamePassesDo { return u.withDO(u.DO.Or(conds...)) } func (u userGamePassesDo) Select(conds ...field.Expr) *userGamePassesDo { return u.withDO(u.DO.Select(conds...)) } func (u userGamePassesDo) Where(conds ...gen.Condition) *userGamePassesDo { return u.withDO(u.DO.Where(conds...)) } func (u userGamePassesDo) Order(conds ...field.Expr) *userGamePassesDo { return u.withDO(u.DO.Order(conds...)) } func (u userGamePassesDo) Distinct(cols ...field.Expr) *userGamePassesDo { return u.withDO(u.DO.Distinct(cols...)) } func (u userGamePassesDo) Omit(cols ...field.Expr) *userGamePassesDo { return u.withDO(u.DO.Omit(cols...)) } func (u userGamePassesDo) Join(table schema.Tabler, on ...field.Expr) *userGamePassesDo { return u.withDO(u.DO.Join(table, on...)) } func (u userGamePassesDo) LeftJoin(table schema.Tabler, on ...field.Expr) *userGamePassesDo { return u.withDO(u.DO.LeftJoin(table, on...)) } func (u userGamePassesDo) RightJoin(table schema.Tabler, on ...field.Expr) *userGamePassesDo { return u.withDO(u.DO.RightJoin(table, on...)) } func (u userGamePassesDo) Group(cols ...field.Expr) *userGamePassesDo { return u.withDO(u.DO.Group(cols...)) } func (u userGamePassesDo) Having(conds ...gen.Condition) *userGamePassesDo { return u.withDO(u.DO.Having(conds...)) } func (u userGamePassesDo) Limit(limit int) *userGamePassesDo { return u.withDO(u.DO.Limit(limit)) } func (u userGamePassesDo) Offset(offset int) *userGamePassesDo { return u.withDO(u.DO.Offset(offset)) } func (u userGamePassesDo) Scopes(funcs ...func(gen.Dao) gen.Dao) *userGamePassesDo { return u.withDO(u.DO.Scopes(funcs...)) } func (u userGamePassesDo) Unscoped() *userGamePassesDo { return u.withDO(u.DO.Unscoped()) } func (u userGamePassesDo) Create(values ...*model.UserGamePasses) error { if len(values) == 0 { return nil } return u.DO.Create(values) } func (u userGamePassesDo) CreateInBatches(values []*model.UserGamePasses, batchSize int) error { return u.DO.CreateInBatches(values, batchSize) } // Save : !!! underlying implementation is different with GORM // The method is equivalent to executing the statement: db.Clauses(clause.OnConflict{UpdateAll: true}).Create(values) func (u userGamePassesDo) Save(values ...*model.UserGamePasses) error { if len(values) == 0 { return nil } return u.DO.Save(values) } func (u userGamePassesDo) First() (*model.UserGamePasses, error) { if result, err := u.DO.First(); err != nil { return nil, err } else { return result.(*model.UserGamePasses), nil } } func (u userGamePassesDo) Take() (*model.UserGamePasses, error) { if result, err := u.DO.Take(); err != nil { return nil, err } else { return result.(*model.UserGamePasses), nil } } func (u userGamePassesDo) Last() (*model.UserGamePasses, error) { if result, err := u.DO.Last(); err != nil { return nil, err } else { return result.(*model.UserGamePasses), nil } } func (u userGamePassesDo) Find() ([]*model.UserGamePasses, error) { result, err := u.DO.Find() return result.([]*model.UserGamePasses), err } func (u userGamePassesDo) FindInBatch(batchSize int, fc func(tx gen.Dao, batch int) error) (results []*model.UserGamePasses, err error) { buf := make([]*model.UserGamePasses, 0, batchSize) err = u.DO.FindInBatches(&buf, batchSize, func(tx gen.Dao, batch int) error { defer func() { results = append(results, buf...) }() return fc(tx, batch) }) return results, err } func (u userGamePassesDo) FindInBatches(result *[]*model.UserGamePasses, batchSize int, fc func(tx gen.Dao, batch int) error) error { return u.DO.FindInBatches(result, batchSize, fc) } func (u userGamePassesDo) Attrs(attrs ...field.AssignExpr) *userGamePassesDo { return u.withDO(u.DO.Attrs(attrs...)) } func (u userGamePassesDo) Assign(attrs ...field.AssignExpr) *userGamePassesDo { return u.withDO(u.DO.Assign(attrs...)) } func (u userGamePassesDo) Joins(fields ...field.RelationField) *userGamePassesDo { for _, _f := range fields { u = *u.withDO(u.DO.Joins(_f)) } return &u } func (u userGamePassesDo) Preload(fields ...field.RelationField) *userGamePassesDo { for _, _f := range fields { u = *u.withDO(u.DO.Preload(_f)) } return &u } func (u userGamePassesDo) FirstOrInit() (*model.UserGamePasses, error) { if result, err := u.DO.FirstOrInit(); err != nil { return nil, err } else { return result.(*model.UserGamePasses), nil } } func (u userGamePassesDo) FirstOrCreate() (*model.UserGamePasses, error) { if result, err := u.DO.FirstOrCreate(); err != nil { return nil, err } else { return result.(*model.UserGamePasses), nil } } func (u userGamePassesDo) FindByPage(offset int, limit int) (result []*model.UserGamePasses, count int64, err error) { result, err = u.Offset(offset).Limit(limit).Find() if err != nil { return } if size := len(result); 0 < limit && 0 < size && size < limit { count = int64(size + offset) return } count, err = u.Offset(-1).Limit(-1).Count() return } func (u userGamePassesDo) ScanByPage(result interface{}, offset int, limit int) (count int64, err error) { count, err = u.Count() if err != nil { return } err = u.Offset(offset).Limit(limit).Scan(result) return } func (u userGamePassesDo) Scan(result interface{}) (err error) { return u.DO.Scan(result) } func (u userGamePassesDo) Delete(models ...*model.UserGamePasses) (result gen.ResultInfo, err error) { return u.DO.Delete(models) } func (u *userGamePassesDo) withDO(do gen.Dao) *userGamePassesDo { u.DO = *do.(*gen.DO) return u }