package main import ( "fmt" "log" "bindbox-game/internal/repository/mysql" ) func main() { // 1. 初始化配置 (configs 包的 init 函数会自动加载) // configs.Init() // 2. 连接数据库 repo, err := mysql.New() if err != nil { log.Fatalf("Failed to connect to database: %v", err) } db := repo.GetDbW() fmt.Println("Starting inventory reset...") // 3. 执行重置操作:将所有奖品的剩余库存 (quantity) 重置为初始库存 (original_qty) result := db.Exec("UPDATE activity_reward_settings SET quantity = original_qty WHERE quantity != original_qty") if result.Error != nil { log.Fatalf("Failed to reset inventory: %v", result.Error) } fmt.Printf("Successfully repaired inventory data.\nRows affected: %d\n", result.RowsAffected) }