bindbox-game/internal/repository/mysql/model/system_title_effects.gen.go

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// Code generated by gorm.io/gen. DO NOT EDIT.
// Code generated by gorm.io/gen. DO NOT EDIT.
// Code generated by gorm.io/gen. DO NOT EDIT.
package model
import (
"time"
"gorm.io/gorm"
)
const TableNameSystemTitleEffects = "system_title_effects"
// SystemTitleEffects 头衔效果配置表
type SystemTitleEffects struct {
ID int64 `gorm:"column:id;primaryKey;autoIncrement:true;comment:头衔效果配置主键ID" json:"id"` // 头衔效果配置主键ID
TitleID int64 `gorm:"column:title_id;not null;comment:归属头衔IDsystem_titles.id" json:"title_id"` // 归属头衔IDsystem_titles.id
EffectType int32 `gorm:"column:effect_type;not null;comment:效果类型1领券 2抽奖折扣 3签到倍数 4领道具卡 5概率加成 6奖品双倍概率" json:"effect_type"` // 效果类型1领券 2抽奖折扣 3签到倍数 4领道具卡 5概率加成 6奖品双倍概率
ParamsJSON string `gorm:"column:params_json;not null;comment:效果参数JSON倍数、概率、折扣值、模板ID、频次等" json:"params_json"` // 效果参数JSON倍数、概率、折扣值、模板ID、频次等
StackingStrategy int32 `gorm:"column:stacking_strategy;not null;comment:叠加策略0最大值 1累加封顶 2首个匹配" json:"stacking_strategy"` // 叠加策略0最大值 1累加封顶 2首个匹配
CapValueX1000 int32 `gorm:"column:cap_value_x1000;comment:封顶值(千分比;如倍数或概率总封顶)" json:"cap_value_x1000"` // 封顶值(千分比;如倍数或概率总封顶)
ScopesJSON string `gorm:"column:scopes_json;comment:作用范围JSON活动/期/分类等)" json:"scopes_json"` // 作用范围JSON活动/期/分类等)
Sort int32 `gorm:"column:sort;not null;comment:效果排序(同一头衔内)" json:"sort"` // 效果排序(同一头衔内)
Status int32 `gorm:"column:status;not null;default:1;comment:状态1启用 0停用" json:"status"` // 状态1启用 0停用
CreatedAt time.Time `gorm:"column:created_at;not null;default:CURRENT_TIMESTAMP(3);comment:创建时间" json:"created_at"` // 创建时间
DeletedAt gorm.DeletedAt `gorm:"column:deleted_at" json:"deleted_at"`
}
// TableName SystemTitleEffects's table name
func (*SystemTitleEffects) TableName() string {
return TableNameSystemTitleEffects
}