邹方成 1ab39d2f5a
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refactor: 重构项目结构并重命名模块
feat(admin): 新增工会管理功能
feat(activity): 添加活动管理相关服务
feat(user): 实现用户道具卡和积分管理
feat(guild): 新增工会成员管理功能

fix: 修复数据库连接配置
fix: 修正jwtoken导入路径
fix: 解决端口冲突问题

style: 统一代码格式和注释风格
style: 更新项目常量命名

docs: 添加项目框架和开发规范文档
docs: 更新接口文档注释

chore: 移除无用代码和文件
chore: 更新Makefile和配置文件
chore: 清理日志文件

test: 添加道具卡测试脚本
2025-11-14 21:10:00 +08:00

47 lines
1.2 KiB
Go

package validation
import (
"fmt"
"bindbox-game/configs"
"github.com/gin-gonic/gin/binding"
"github.com/go-playground/locales/en"
"github.com/go-playground/locales/zh"
ut "github.com/go-playground/universal-translator"
"github.com/go-playground/validator/v10"
enTranslation "github.com/go-playground/validator/v10/translations/en"
zhTranslation "github.com/go-playground/validator/v10/translations/zh"
)
var trans ut.Translator
func init() {
lang := configs.Get().Language.Local
if lang == configs.ZhCN {
trans, _ = ut.New(zh.New()).GetTranslator("zh")
if err := zhTranslation.RegisterDefaultTranslations(binding.Validator.Engine().(*validator.Validate), trans); err != nil {
fmt.Println("validator zh translation error", err)
}
}
if lang == configs.EnUS {
trans, _ = ut.New(en.New()).GetTranslator("en")
if err := enTranslation.RegisterDefaultTranslations(binding.Validator.Engine().(*validator.Validate), trans); err != nil {
fmt.Println("validator en translation error", err)
}
}
}
func Error(err error) (message string) {
if validationErrors, ok := err.(validator.ValidationErrors); !ok {
return err.Error()
} else {
for _, e := range validationErrors {
message += e.Translate(trans) + ";"
}
}
return message
}