252 lines
6.1 KiB
Go
Executable File
252 lines
6.1 KiB
Go
Executable File
package main
|
|
|
|
import (
|
|
"context"
|
|
"fmt"
|
|
"log"
|
|
"math/rand"
|
|
"sync"
|
|
"time"
|
|
|
|
"github.com/ascii8/nakama-go"
|
|
)
|
|
|
|
const (
|
|
ServerKey = "defaultkey"
|
|
URL = "http://127.0.0.1:7350" // Assuming default local Nakama
|
|
)
|
|
|
|
func main() {
|
|
rand.Seed(time.Now().UnixNano())
|
|
|
|
fmt.Println("=== Starting Matchmaker Tests ===")
|
|
|
|
// Test 1: Free vs Free (Should Match)
|
|
fmt.Println("\n[Test 1] Free vs Free (Expect Success)")
|
|
if err := runMatchTest("minesweeper_free", "minesweeper_free", true); err != nil {
|
|
log.Printf("Test 1 Failed: %v", err)
|
|
} else {
|
|
fmt.Println("✅ Test 1 Passed")
|
|
}
|
|
|
|
// Test 2: Paid vs Paid (Should Match)
|
|
fmt.Println("\n[Test 2] Paid vs Paid (Expect Success)")
|
|
if err := runMatchTest("minesweeper", "minesweeper", true); err != nil {
|
|
log.Printf("Test 2 Failed: %v", err)
|
|
} else {
|
|
fmt.Println("✅ Test 2 Passed")
|
|
}
|
|
|
|
// Test 3: Free vs Paid (Should NOT Match)
|
|
fmt.Println("\n[Test 3] Mixed Properties (Wide Query) (Expect Rejection by Hook)")
|
|
if err := runMixedTest(); err != nil {
|
|
fmt.Println("✅ Test 3 Passed (No Match formed/accepted)")
|
|
} else {
|
|
log.Printf("❌ Test 3 Failed: Mixed match was created!")
|
|
}
|
|
|
|
// Test 4: Missing Property (Should Fail)
|
|
fmt.Println("\n[Test 4] Missing Property (Expect Rejection)")
|
|
if err := runMissingPropertyTest(); err != nil {
|
|
fmt.Println("✅ Test 4 Passed (Match rejected/failed as expected)")
|
|
} else {
|
|
log.Printf("❌ Test 4 Failed: Match created without game_type property!")
|
|
}
|
|
}
|
|
|
|
func getClient() *nakama.Client {
|
|
return nakama.New(
|
|
nakama.WithServerKey(ServerKey),
|
|
nakama.WithURL(URL),
|
|
)
|
|
}
|
|
|
|
func runMatchTest(type1, type2 string, expectSuccess bool) error {
|
|
var wg sync.WaitGroup
|
|
wg.Add(2)
|
|
|
|
ctx, cancel := context.WithTimeout(context.Background(), 15*time.Second)
|
|
defer cancel()
|
|
|
|
errChan := make(chan error, 2)
|
|
matchChan := make(chan string, 2)
|
|
|
|
// Use wildcard query "*" to force potential match, relying on PROPERTY validation by server hook
|
|
// OR use specific query +properties.game_type:X to be realistic.
|
|
// Since we want to test if "3 free 1 paid" match, let's use specific queries first to ensure basic flows work.
|
|
// Actually, the user's issue was "3 free 1 paid matched".
|
|
// If they used specific queries, they wouldn't match at all in Matchmaker.
|
|
// The fact they matched implies they might be using broad queries or the client logic has a fallback query.
|
|
// But let's assume specific queries for "Success" tests and "*" for "Mixed/Failure" tests.
|
|
|
|
q1 := fmt.Sprintf("+properties.game_type:%s", type1)
|
|
q2 := fmt.Sprintf("+properties.game_type:%s", type2)
|
|
|
|
go runClient(ctx, &wg, type1, q1, errChan, matchChan)
|
|
go runClient(ctx, &wg, type2, q2, errChan, matchChan)
|
|
|
|
go func() {
|
|
wg.Wait()
|
|
close(matchChan)
|
|
close(errChan)
|
|
}()
|
|
|
|
matches := 0
|
|
for {
|
|
select {
|
|
case err, ok := <-errChan:
|
|
if ok {
|
|
return err
|
|
}
|
|
case _, ok := <-matchChan:
|
|
if !ok {
|
|
if matches == 2 {
|
|
return nil
|
|
}
|
|
if expectSuccess {
|
|
return fmt.Errorf("timeout/insufficient matches")
|
|
}
|
|
return fmt.Errorf("expected failure") // Treated as success for negative test
|
|
}
|
|
matches++
|
|
if matches == 2 {
|
|
return nil
|
|
}
|
|
case <-ctx.Done():
|
|
if expectSuccess {
|
|
return fmt.Errorf("timeout")
|
|
}
|
|
return fmt.Errorf("timeout (expected)")
|
|
}
|
|
}
|
|
}
|
|
|
|
func runMixedTest() error {
|
|
var wg sync.WaitGroup
|
|
wg.Add(2)
|
|
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
|
|
defer cancel()
|
|
errChan := make(chan error, 2)
|
|
matchChan := make(chan string, 2)
|
|
|
|
// Force them to 'see' each other with wildcard query
|
|
go runClient(ctx, &wg, "minesweeper_free", "*", errChan, matchChan)
|
|
go runClient(ctx, &wg, "minesweeper", "*", errChan, matchChan)
|
|
|
|
matches := 0
|
|
for {
|
|
select {
|
|
case <-ctx.Done():
|
|
return fmt.Errorf("timeout") // Good result
|
|
case _, ok := <-matchChan:
|
|
if ok {
|
|
matches++
|
|
if matches == 2 {
|
|
return nil // Bad result! Match succeeded
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
func runMissingPropertyTest() error {
|
|
var wg sync.WaitGroup
|
|
wg.Add(2)
|
|
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
|
|
defer cancel()
|
|
matchChan := make(chan string, 2)
|
|
|
|
runBadClient := func() {
|
|
defer wg.Done()
|
|
client := getClient()
|
|
id := fmt.Sprintf("bad_%d", rand.Int())
|
|
// Authenticate
|
|
err := client.AuthenticateCustom(ctx, id, true, "")
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
// NewConn
|
|
conn, err := client.NewConn(ctx)
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
conn.MatchmakerMatchedHandler = func(ctx context.Context, m *nakama.MatchmakerMatchedMsg) {
|
|
matchChan <- m.GetMatchId()
|
|
}
|
|
|
|
if err := conn.Open(ctx); err != nil {
|
|
return
|
|
}
|
|
|
|
// Add matchmaker with NO properties
|
|
msg := nakama.MatchmakerAdd("*", 2, 2)
|
|
conn.MatchmakerAdd(ctx, msg)
|
|
|
|
select {
|
|
case <-ctx.Done():
|
|
}
|
|
}
|
|
|
|
go runBadClient()
|
|
go runBadClient()
|
|
|
|
// Wait a bit
|
|
time.Sleep(2 * time.Second)
|
|
|
|
if len(matchChan) > 0 {
|
|
return nil // Bad
|
|
}
|
|
return fmt.Errorf("no match") // Good
|
|
}
|
|
|
|
func runClient(ctx context.Context, wg *sync.WaitGroup, gameType string, query string, errChan chan error, matchChan chan string) {
|
|
defer wg.Done()
|
|
client := getClient()
|
|
uID := fmt.Sprintf("u_%s_%d", gameType, rand.Int())
|
|
|
|
if err := client.AuthenticateCustom(ctx, uID, true, ""); err != nil {
|
|
errChan <- fmt.Errorf("auth failed: %w", err)
|
|
return
|
|
}
|
|
|
|
conn, err := client.NewConn(ctx)
|
|
if err != nil {
|
|
errChan <- fmt.Errorf("newconn failed: %w", err)
|
|
return
|
|
}
|
|
|
|
conn.MatchmakerMatchedHandler = func(ctx context.Context, m *nakama.MatchmakerMatchedMsg) {
|
|
id := m.GetMatchId()
|
|
token := m.GetToken()
|
|
log.Printf("[%s] MATCHED! ID: %q, Token: %q", uID, id, token)
|
|
if id == "" && token == "" {
|
|
return // Ignore empty match? verification needed
|
|
}
|
|
if id != "" {
|
|
matchChan <- id
|
|
} else {
|
|
matchChan <- token
|
|
}
|
|
}
|
|
|
|
if err := conn.Open(ctx); err != nil {
|
|
errChan <- fmt.Errorf("conn open failed: %w", err)
|
|
return
|
|
}
|
|
|
|
props := map[string]string{"game_type": gameType}
|
|
msg := nakama.MatchmakerAdd(query, 2, 2).WithStringProperties(props)
|
|
|
|
log.Printf("[%s] Adding to matchmaker (Query: %s, Props: %v)", uID, query, props)
|
|
if _, err := conn.MatchmakerAdd(ctx, msg); err != nil {
|
|
errChan <- fmt.Errorf("add matchmaker failed: %w", err)
|
|
return
|
|
}
|
|
|
|
select {
|
|
case <-ctx.Done():
|
|
}
|
|
}
|