邹方成 1ab39d2f5a
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refactor: 重构项目结构并重命名模块
feat(admin): 新增工会管理功能
feat(activity): 添加活动管理相关服务
feat(user): 实现用户道具卡和积分管理
feat(guild): 新增工会成员管理功能

fix: 修复数据库连接配置
fix: 修正jwtoken导入路径
fix: 解决端口冲突问题

style: 统一代码格式和注释风格
style: 更新项目常量命名

docs: 添加项目框架和开发规范文档
docs: 更新接口文档注释

chore: 移除无用代码和文件
chore: 更新Makefile和配置文件
chore: 清理日志文件

test: 添加道具卡测试脚本
2025-11-14 21:10:00 +08:00

384 lines
15 KiB
Go

// Code generated by gorm.io/gen. DO NOT EDIT.
// Code generated by gorm.io/gen. DO NOT EDIT.
// Code generated by gorm.io/gen. DO NOT EDIT.
package dao
import (
"context"
"database/sql"
"gorm.io/gorm"
"gorm.io/gen"
"gorm.io/plugin/dbresolver"
)
var (
Q = new(Query)
Activities *activities
ActivityCategories *activityCategories
ActivityDrawEffects *activityDrawEffects
ActivityDrawLogs *activityDrawLogs
ActivityIssues *activityIssues
ActivityRewardSettings *activityRewardSettings
Admin *admin
Banner *banner
Guild *guild
GuildBoxes *guildBoxes
GuildContributeLogs *guildContributeLogs
GuildMembers *guildMembers
LogOperation *logOperation
LogRequest *logRequest
MenuActions *menuActions
Menus *menus
OrderItems *orderItems
Orders *orders
ProductCategories *productCategories
Products *products
RoleActions *roleActions
RoleMenus *roleMenus
RoleUsers *roleUsers
Roles *roles
ShippingRecords *shippingRecords
SystemCoupons *systemCoupons
SystemItemCards *systemItemCards
UserAddresses *userAddresses
UserCoupons *userCoupons
UserInventory *userInventory
UserInventoryTransfers *userInventoryTransfers
UserInvites *userInvites
UserItemCards *userItemCards
UserPoints *userPoints
UserPointsLedger *userPointsLedger
Users *users
)
func SetDefault(db *gorm.DB, opts ...gen.DOOption) {
*Q = *Use(db, opts...)
Activities = &Q.Activities
ActivityCategories = &Q.ActivityCategories
ActivityDrawEffects = &Q.ActivityDrawEffects
ActivityDrawLogs = &Q.ActivityDrawLogs
ActivityIssues = &Q.ActivityIssues
ActivityRewardSettings = &Q.ActivityRewardSettings
Admin = &Q.Admin
Banner = &Q.Banner
Guild = &Q.Guild
GuildBoxes = &Q.GuildBoxes
GuildContributeLogs = &Q.GuildContributeLogs
GuildMembers = &Q.GuildMembers
LogOperation = &Q.LogOperation
LogRequest = &Q.LogRequest
MenuActions = &Q.MenuActions
Menus = &Q.Menus
OrderItems = &Q.OrderItems
Orders = &Q.Orders
ProductCategories = &Q.ProductCategories
Products = &Q.Products
RoleActions = &Q.RoleActions
RoleMenus = &Q.RoleMenus
RoleUsers = &Q.RoleUsers
Roles = &Q.Roles
ShippingRecords = &Q.ShippingRecords
SystemCoupons = &Q.SystemCoupons
SystemItemCards = &Q.SystemItemCards
UserAddresses = &Q.UserAddresses
UserCoupons = &Q.UserCoupons
UserInventory = &Q.UserInventory
UserInventoryTransfers = &Q.UserInventoryTransfers
UserInvites = &Q.UserInvites
UserItemCards = &Q.UserItemCards
UserPoints = &Q.UserPoints
UserPointsLedger = &Q.UserPointsLedger
Users = &Q.Users
}
func Use(db *gorm.DB, opts ...gen.DOOption) *Query {
return &Query{
db: db,
Activities: newActivities(db, opts...),
ActivityCategories: newActivityCategories(db, opts...),
ActivityDrawEffects: newActivityDrawEffects(db, opts...),
ActivityDrawLogs: newActivityDrawLogs(db, opts...),
ActivityIssues: newActivityIssues(db, opts...),
ActivityRewardSettings: newActivityRewardSettings(db, opts...),
Admin: newAdmin(db, opts...),
Banner: newBanner(db, opts...),
Guild: newGuild(db, opts...),
GuildBoxes: newGuildBoxes(db, opts...),
GuildContributeLogs: newGuildContributeLogs(db, opts...),
GuildMembers: newGuildMembers(db, opts...),
LogOperation: newLogOperation(db, opts...),
LogRequest: newLogRequest(db, opts...),
MenuActions: newMenuActions(db, opts...),
Menus: newMenus(db, opts...),
OrderItems: newOrderItems(db, opts...),
Orders: newOrders(db, opts...),
ProductCategories: newProductCategories(db, opts...),
Products: newProducts(db, opts...),
RoleActions: newRoleActions(db, opts...),
RoleMenus: newRoleMenus(db, opts...),
RoleUsers: newRoleUsers(db, opts...),
Roles: newRoles(db, opts...),
ShippingRecords: newShippingRecords(db, opts...),
SystemCoupons: newSystemCoupons(db, opts...),
SystemItemCards: newSystemItemCards(db, opts...),
UserAddresses: newUserAddresses(db, opts...),
UserCoupons: newUserCoupons(db, opts...),
UserInventory: newUserInventory(db, opts...),
UserInventoryTransfers: newUserInventoryTransfers(db, opts...),
UserInvites: newUserInvites(db, opts...),
UserItemCards: newUserItemCards(db, opts...),
UserPoints: newUserPoints(db, opts...),
UserPointsLedger: newUserPointsLedger(db, opts...),
Users: newUsers(db, opts...),
}
}
type Query struct {
db *gorm.DB
Activities activities
ActivityCategories activityCategories
ActivityDrawEffects activityDrawEffects
ActivityDrawLogs activityDrawLogs
ActivityIssues activityIssues
ActivityRewardSettings activityRewardSettings
Admin admin
Banner banner
Guild guild
GuildBoxes guildBoxes
GuildContributeLogs guildContributeLogs
GuildMembers guildMembers
LogOperation logOperation
LogRequest logRequest
MenuActions menuActions
Menus menus
OrderItems orderItems
Orders orders
ProductCategories productCategories
Products products
RoleActions roleActions
RoleMenus roleMenus
RoleUsers roleUsers
Roles roles
ShippingRecords shippingRecords
SystemCoupons systemCoupons
SystemItemCards systemItemCards
UserAddresses userAddresses
UserCoupons userCoupons
UserInventory userInventory
UserInventoryTransfers userInventoryTransfers
UserInvites userInvites
UserItemCards userItemCards
UserPoints userPoints
UserPointsLedger userPointsLedger
Users users
}
func (q *Query) Available() bool { return q.db != nil }
func (q *Query) clone(db *gorm.DB) *Query {
return &Query{
db: db,
Activities: q.Activities.clone(db),
ActivityCategories: q.ActivityCategories.clone(db),
ActivityDrawEffects: q.ActivityDrawEffects.clone(db),
ActivityDrawLogs: q.ActivityDrawLogs.clone(db),
ActivityIssues: q.ActivityIssues.clone(db),
ActivityRewardSettings: q.ActivityRewardSettings.clone(db),
Admin: q.Admin.clone(db),
Banner: q.Banner.clone(db),
Guild: q.Guild.clone(db),
GuildBoxes: q.GuildBoxes.clone(db),
GuildContributeLogs: q.GuildContributeLogs.clone(db),
GuildMembers: q.GuildMembers.clone(db),
LogOperation: q.LogOperation.clone(db),
LogRequest: q.LogRequest.clone(db),
MenuActions: q.MenuActions.clone(db),
Menus: q.Menus.clone(db),
OrderItems: q.OrderItems.clone(db),
Orders: q.Orders.clone(db),
ProductCategories: q.ProductCategories.clone(db),
Products: q.Products.clone(db),
RoleActions: q.RoleActions.clone(db),
RoleMenus: q.RoleMenus.clone(db),
RoleUsers: q.RoleUsers.clone(db),
Roles: q.Roles.clone(db),
ShippingRecords: q.ShippingRecords.clone(db),
SystemCoupons: q.SystemCoupons.clone(db),
SystemItemCards: q.SystemItemCards.clone(db),
UserAddresses: q.UserAddresses.clone(db),
UserCoupons: q.UserCoupons.clone(db),
UserInventory: q.UserInventory.clone(db),
UserInventoryTransfers: q.UserInventoryTransfers.clone(db),
UserInvites: q.UserInvites.clone(db),
UserItemCards: q.UserItemCards.clone(db),
UserPoints: q.UserPoints.clone(db),
UserPointsLedger: q.UserPointsLedger.clone(db),
Users: q.Users.clone(db),
}
}
func (q *Query) ReadDB() *Query {
return q.ReplaceDB(q.db.Clauses(dbresolver.Read))
}
func (q *Query) WriteDB() *Query {
return q.ReplaceDB(q.db.Clauses(dbresolver.Write))
}
func (q *Query) ReplaceDB(db *gorm.DB) *Query {
return &Query{
db: db,
Activities: q.Activities.replaceDB(db),
ActivityCategories: q.ActivityCategories.replaceDB(db),
ActivityDrawEffects: q.ActivityDrawEffects.replaceDB(db),
ActivityDrawLogs: q.ActivityDrawLogs.replaceDB(db),
ActivityIssues: q.ActivityIssues.replaceDB(db),
ActivityRewardSettings: q.ActivityRewardSettings.replaceDB(db),
Admin: q.Admin.replaceDB(db),
Banner: q.Banner.replaceDB(db),
Guild: q.Guild.replaceDB(db),
GuildBoxes: q.GuildBoxes.replaceDB(db),
GuildContributeLogs: q.GuildContributeLogs.replaceDB(db),
GuildMembers: q.GuildMembers.replaceDB(db),
LogOperation: q.LogOperation.replaceDB(db),
LogRequest: q.LogRequest.replaceDB(db),
MenuActions: q.MenuActions.replaceDB(db),
Menus: q.Menus.replaceDB(db),
OrderItems: q.OrderItems.replaceDB(db),
Orders: q.Orders.replaceDB(db),
ProductCategories: q.ProductCategories.replaceDB(db),
Products: q.Products.replaceDB(db),
RoleActions: q.RoleActions.replaceDB(db),
RoleMenus: q.RoleMenus.replaceDB(db),
RoleUsers: q.RoleUsers.replaceDB(db),
Roles: q.Roles.replaceDB(db),
ShippingRecords: q.ShippingRecords.replaceDB(db),
SystemCoupons: q.SystemCoupons.replaceDB(db),
SystemItemCards: q.SystemItemCards.replaceDB(db),
UserAddresses: q.UserAddresses.replaceDB(db),
UserCoupons: q.UserCoupons.replaceDB(db),
UserInventory: q.UserInventory.replaceDB(db),
UserInventoryTransfers: q.UserInventoryTransfers.replaceDB(db),
UserInvites: q.UserInvites.replaceDB(db),
UserItemCards: q.UserItemCards.replaceDB(db),
UserPoints: q.UserPoints.replaceDB(db),
UserPointsLedger: q.UserPointsLedger.replaceDB(db),
Users: q.Users.replaceDB(db),
}
}
type queryCtx struct {
Activities *activitiesDo
ActivityCategories *activityCategoriesDo
ActivityDrawEffects *activityDrawEffectsDo
ActivityDrawLogs *activityDrawLogsDo
ActivityIssues *activityIssuesDo
ActivityRewardSettings *activityRewardSettingsDo
Admin *adminDo
Banner *bannerDo
Guild *guildDo
GuildBoxes *guildBoxesDo
GuildContributeLogs *guildContributeLogsDo
GuildMembers *guildMembersDo
LogOperation *logOperationDo
LogRequest *logRequestDo
MenuActions *menuActionsDo
Menus *menusDo
OrderItems *orderItemsDo
Orders *ordersDo
ProductCategories *productCategoriesDo
Products *productsDo
RoleActions *roleActionsDo
RoleMenus *roleMenusDo
RoleUsers *roleUsersDo
Roles *rolesDo
ShippingRecords *shippingRecordsDo
SystemCoupons *systemCouponsDo
SystemItemCards *systemItemCardsDo
UserAddresses *userAddressesDo
UserCoupons *userCouponsDo
UserInventory *userInventoryDo
UserInventoryTransfers *userInventoryTransfersDo
UserInvites *userInvitesDo
UserItemCards *userItemCardsDo
UserPoints *userPointsDo
UserPointsLedger *userPointsLedgerDo
Users *usersDo
}
func (q *Query) WithContext(ctx context.Context) *queryCtx {
return &queryCtx{
Activities: q.Activities.WithContext(ctx),
ActivityCategories: q.ActivityCategories.WithContext(ctx),
ActivityDrawEffects: q.ActivityDrawEffects.WithContext(ctx),
ActivityDrawLogs: q.ActivityDrawLogs.WithContext(ctx),
ActivityIssues: q.ActivityIssues.WithContext(ctx),
ActivityRewardSettings: q.ActivityRewardSettings.WithContext(ctx),
Admin: q.Admin.WithContext(ctx),
Banner: q.Banner.WithContext(ctx),
Guild: q.Guild.WithContext(ctx),
GuildBoxes: q.GuildBoxes.WithContext(ctx),
GuildContributeLogs: q.GuildContributeLogs.WithContext(ctx),
GuildMembers: q.GuildMembers.WithContext(ctx),
LogOperation: q.LogOperation.WithContext(ctx),
LogRequest: q.LogRequest.WithContext(ctx),
MenuActions: q.MenuActions.WithContext(ctx),
Menus: q.Menus.WithContext(ctx),
OrderItems: q.OrderItems.WithContext(ctx),
Orders: q.Orders.WithContext(ctx),
ProductCategories: q.ProductCategories.WithContext(ctx),
Products: q.Products.WithContext(ctx),
RoleActions: q.RoleActions.WithContext(ctx),
RoleMenus: q.RoleMenus.WithContext(ctx),
RoleUsers: q.RoleUsers.WithContext(ctx),
Roles: q.Roles.WithContext(ctx),
ShippingRecords: q.ShippingRecords.WithContext(ctx),
SystemCoupons: q.SystemCoupons.WithContext(ctx),
SystemItemCards: q.SystemItemCards.WithContext(ctx),
UserAddresses: q.UserAddresses.WithContext(ctx),
UserCoupons: q.UserCoupons.WithContext(ctx),
UserInventory: q.UserInventory.WithContext(ctx),
UserInventoryTransfers: q.UserInventoryTransfers.WithContext(ctx),
UserInvites: q.UserInvites.WithContext(ctx),
UserItemCards: q.UserItemCards.WithContext(ctx),
UserPoints: q.UserPoints.WithContext(ctx),
UserPointsLedger: q.UserPointsLedger.WithContext(ctx),
Users: q.Users.WithContext(ctx),
}
}
func (q *Query) Transaction(fc func(tx *Query) error, opts ...*sql.TxOptions) error {
return q.db.Transaction(func(tx *gorm.DB) error { return fc(q.clone(tx)) }, opts...)
}
func (q *Query) Begin(opts ...*sql.TxOptions) *QueryTx {
tx := q.db.Begin(opts...)
return &QueryTx{Query: q.clone(tx), Error: tx.Error}
}
type QueryTx struct {
*Query
Error error
}
func (q *QueryTx) Commit() error {
return q.db.Commit().Error
}
func (q *QueryTx) Rollback() error {
return q.db.Rollback().Error
}
func (q *QueryTx) SavePoint(name string) error {
return q.db.SavePoint(name).Error
}
func (q *QueryTx) RollbackTo(name string) error {
return q.db.RollbackTo(name).Error
}