bindbox-game/internal/api/admin/guild_create.go
邹方成 1ab39d2f5a
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refactor: 重构项目结构并重命名模块
feat(admin): 新增工会管理功能
feat(activity): 添加活动管理相关服务
feat(user): 实现用户道具卡和积分管理
feat(guild): 新增工会成员管理功能

fix: 修复数据库连接配置
fix: 修正jwtoken导入路径
fix: 解决端口冲突问题

style: 统一代码格式和注释风格
style: 更新项目常量命名

docs: 添加项目框架和开发规范文档
docs: 更新接口文档注释

chore: 移除无用代码和文件
chore: 更新Makefile和配置文件
chore: 清理日志文件

test: 添加道具卡测试脚本
2025-11-14 21:10:00 +08:00

61 lines
1.9 KiB
Go

package admin
import (
"net/http"
"bindbox-game/internal/code"
"bindbox-game/internal/pkg/core"
"bindbox-game/internal/pkg/validation"
guildsvc "bindbox-game/internal/service/guild"
)
type createGuildRequest struct {
Name string `json:"name" binding:"required"`
OwnerID int64 `json:"owner_id" binding:"required"`
Description string `json:"description"`
JoinMode int32 `json:"join_mode"`
ConsumeLimit int64 `json:"consume_limit"`
AvatarURL string `json:"avatar_url"`
IsOpen int32 `json:"is_open"`
}
type createGuildResponse struct {
Message string `json:"message"`
}
// CreateGuild 创建工会
// @Summary 创建工会
// @Description 创建工会并将首位成员设为会长
// @Tags 管理端.工会
// @Accept json
// @Produce json
// @Param RequestBody body createGuildRequest true "请求参数"
// @Success 200 {object} createGuildResponse
// @Failure 400 {object} code.Failure
// @Router /api/admin/guilds [post]
// @Security LoginVerifyToken
func (h *handler) CreateGuild() core.HandlerFunc {
return func(ctx core.Context) {
req := new(createGuildRequest)
res := new(createGuildResponse)
if err := ctx.ShouldBindJSON(req); err != nil {
ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ParamBindError, validation.Error(err)))
return
}
if ctx.SessionUserInfo().IsSuper != 1 {
ctx.AbortWithError(core.Error(http.StatusBadRequest, code.CreateGuildError, "禁止操作"))
return
}
_, err := h.guild.CreateGuild(ctx.RequestContext(), guildsvc.CreateGuildInput{
Name: req.Name, OwnerID: req.OwnerID, Description: req.Description,
JoinMode: req.JoinMode, ConsumeLimit: req.ConsumeLimit, AvatarURL: req.AvatarURL, IsOpen: req.IsOpen,
})
if err != nil {
ctx.AbortWithError(core.Error(http.StatusBadRequest, code.CreateGuildError, err.Error()))
return
}
res.Message = "操作成功"
ctx.Payload(res)
}
}