bindbox-game/internal/repository/mysql/dao/activity_reward_settings.gen.go

369 lines
12 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Code generated by gorm.io/gen. DO NOT EDIT.
// Code generated by gorm.io/gen. DO NOT EDIT.
// Code generated by gorm.io/gen. DO NOT EDIT.
package dao
import (
"context"
"gorm.io/gorm"
"gorm.io/gorm/clause"
"gorm.io/gorm/schema"
"gorm.io/gen"
"gorm.io/gen/field"
"gorm.io/plugin/dbresolver"
"bindbox-game/internal/repository/mysql/model"
)
func newActivityRewardSettings(db *gorm.DB, opts ...gen.DOOption) activityRewardSettings {
_activityRewardSettings := activityRewardSettings{}
_activityRewardSettings.activityRewardSettingsDo.UseDB(db, opts...)
_activityRewardSettings.activityRewardSettingsDo.UseModel(&model.ActivityRewardSettings{})
tableName := _activityRewardSettings.activityRewardSettingsDo.TableName()
_activityRewardSettings.ALL = field.NewAsterisk(tableName)
_activityRewardSettings.ID = field.NewInt64(tableName, "id")
_activityRewardSettings.CreatedAt = field.NewTime(tableName, "created_at")
_activityRewardSettings.UpdatedAt = field.NewTime(tableName, "updated_at")
_activityRewardSettings.IssueID = field.NewInt64(tableName, "issue_id")
_activityRewardSettings.ProductID = field.NewInt64(tableName, "product_id")
_activityRewardSettings.Weight = field.NewInt32(tableName, "weight")
_activityRewardSettings.Quantity = field.NewInt64(tableName, "quantity")
_activityRewardSettings.OriginalQty = field.NewInt64(tableName, "original_qty")
_activityRewardSettings.Level = field.NewInt32(tableName, "level")
_activityRewardSettings.Sort = field.NewInt32(tableName, "sort")
_activityRewardSettings.IsBoss = field.NewInt32(tableName, "is_boss")
_activityRewardSettings.DeletedAt = field.NewField(tableName, "deleted_at")
_activityRewardSettings.MinScore = field.NewInt64(tableName, "min_score")
_activityRewardSettings.fillFieldMap()
return _activityRewardSettings
}
// activityRewardSettings 活动期-奖励配置
type activityRewardSettings struct {
activityRewardSettingsDo
ALL field.Asterisk
ID field.Int64 // 主键ID
CreatedAt field.Time // 创建时间
UpdatedAt field.Time // 更新时间
IssueID field.Int64 // 期IDactivity_issues.id
ProductID field.Int64 // 奖品对应商品ID实物奖可填
Weight field.Int32 // 抽中权重(越大越易中)
Quantity field.Int64 // 当前可发数量(扣减)
OriginalQty field.Int64 // 初始配置数量
Level field.Int32 // 奖级如1=S 2=A 3=B
Sort field.Int32 // 排序
IsBoss field.Int32 // Boss 1 是 0 不是
DeletedAt field.Field
MinScore field.Int64 // 最低得分/碰数要求
fieldMap map[string]field.Expr
}
func (a activityRewardSettings) Table(newTableName string) *activityRewardSettings {
a.activityRewardSettingsDo.UseTable(newTableName)
return a.updateTableName(newTableName)
}
func (a activityRewardSettings) As(alias string) *activityRewardSettings {
a.activityRewardSettingsDo.DO = *(a.activityRewardSettingsDo.As(alias).(*gen.DO))
return a.updateTableName(alias)
}
func (a *activityRewardSettings) updateTableName(table string) *activityRewardSettings {
a.ALL = field.NewAsterisk(table)
a.ID = field.NewInt64(table, "id")
a.CreatedAt = field.NewTime(table, "created_at")
a.UpdatedAt = field.NewTime(table, "updated_at")
a.IssueID = field.NewInt64(table, "issue_id")
a.ProductID = field.NewInt64(table, "product_id")
a.Weight = field.NewInt32(table, "weight")
a.Quantity = field.NewInt64(table, "quantity")
a.OriginalQty = field.NewInt64(table, "original_qty")
a.Level = field.NewInt32(table, "level")
a.Sort = field.NewInt32(table, "sort")
a.IsBoss = field.NewInt32(table, "is_boss")
a.DeletedAt = field.NewField(table, "deleted_at")
a.MinScore = field.NewInt64(table, "min_score")
a.fillFieldMap()
return a
}
func (a *activityRewardSettings) GetFieldByName(fieldName string) (field.OrderExpr, bool) {
_f, ok := a.fieldMap[fieldName]
if !ok || _f == nil {
return nil, false
}
_oe, ok := _f.(field.OrderExpr)
return _oe, ok
}
func (a *activityRewardSettings) fillFieldMap() {
a.fieldMap = make(map[string]field.Expr, 13)
a.fieldMap["id"] = a.ID
a.fieldMap["created_at"] = a.CreatedAt
a.fieldMap["updated_at"] = a.UpdatedAt
a.fieldMap["issue_id"] = a.IssueID
a.fieldMap["product_id"] = a.ProductID
a.fieldMap["weight"] = a.Weight
a.fieldMap["quantity"] = a.Quantity
a.fieldMap["original_qty"] = a.OriginalQty
a.fieldMap["level"] = a.Level
a.fieldMap["sort"] = a.Sort
a.fieldMap["is_boss"] = a.IsBoss
a.fieldMap["deleted_at"] = a.DeletedAt
a.fieldMap["min_score"] = a.MinScore
}
func (a activityRewardSettings) clone(db *gorm.DB) activityRewardSettings {
a.activityRewardSettingsDo.ReplaceConnPool(db.Statement.ConnPool)
return a
}
func (a activityRewardSettings) replaceDB(db *gorm.DB) activityRewardSettings {
a.activityRewardSettingsDo.ReplaceDB(db)
return a
}
type activityRewardSettingsDo struct{ gen.DO }
func (a activityRewardSettingsDo) Debug() *activityRewardSettingsDo {
return a.withDO(a.DO.Debug())
}
func (a activityRewardSettingsDo) WithContext(ctx context.Context) *activityRewardSettingsDo {
return a.withDO(a.DO.WithContext(ctx))
}
func (a activityRewardSettingsDo) ReadDB() *activityRewardSettingsDo {
return a.Clauses(dbresolver.Read)
}
func (a activityRewardSettingsDo) WriteDB() *activityRewardSettingsDo {
return a.Clauses(dbresolver.Write)
}
func (a activityRewardSettingsDo) Session(config *gorm.Session) *activityRewardSettingsDo {
return a.withDO(a.DO.Session(config))
}
func (a activityRewardSettingsDo) Clauses(conds ...clause.Expression) *activityRewardSettingsDo {
return a.withDO(a.DO.Clauses(conds...))
}
func (a activityRewardSettingsDo) Returning(value interface{}, columns ...string) *activityRewardSettingsDo {
return a.withDO(a.DO.Returning(value, columns...))
}
func (a activityRewardSettingsDo) Not(conds ...gen.Condition) *activityRewardSettingsDo {
return a.withDO(a.DO.Not(conds...))
}
func (a activityRewardSettingsDo) Or(conds ...gen.Condition) *activityRewardSettingsDo {
return a.withDO(a.DO.Or(conds...))
}
func (a activityRewardSettingsDo) Select(conds ...field.Expr) *activityRewardSettingsDo {
return a.withDO(a.DO.Select(conds...))
}
func (a activityRewardSettingsDo) Where(conds ...gen.Condition) *activityRewardSettingsDo {
return a.withDO(a.DO.Where(conds...))
}
func (a activityRewardSettingsDo) Order(conds ...field.Expr) *activityRewardSettingsDo {
return a.withDO(a.DO.Order(conds...))
}
func (a activityRewardSettingsDo) Distinct(cols ...field.Expr) *activityRewardSettingsDo {
return a.withDO(a.DO.Distinct(cols...))
}
func (a activityRewardSettingsDo) Omit(cols ...field.Expr) *activityRewardSettingsDo {
return a.withDO(a.DO.Omit(cols...))
}
func (a activityRewardSettingsDo) Join(table schema.Tabler, on ...field.Expr) *activityRewardSettingsDo {
return a.withDO(a.DO.Join(table, on...))
}
func (a activityRewardSettingsDo) LeftJoin(table schema.Tabler, on ...field.Expr) *activityRewardSettingsDo {
return a.withDO(a.DO.LeftJoin(table, on...))
}
func (a activityRewardSettingsDo) RightJoin(table schema.Tabler, on ...field.Expr) *activityRewardSettingsDo {
return a.withDO(a.DO.RightJoin(table, on...))
}
func (a activityRewardSettingsDo) Group(cols ...field.Expr) *activityRewardSettingsDo {
return a.withDO(a.DO.Group(cols...))
}
func (a activityRewardSettingsDo) Having(conds ...gen.Condition) *activityRewardSettingsDo {
return a.withDO(a.DO.Having(conds...))
}
func (a activityRewardSettingsDo) Limit(limit int) *activityRewardSettingsDo {
return a.withDO(a.DO.Limit(limit))
}
func (a activityRewardSettingsDo) Offset(offset int) *activityRewardSettingsDo {
return a.withDO(a.DO.Offset(offset))
}
func (a activityRewardSettingsDo) Scopes(funcs ...func(gen.Dao) gen.Dao) *activityRewardSettingsDo {
return a.withDO(a.DO.Scopes(funcs...))
}
func (a activityRewardSettingsDo) Unscoped() *activityRewardSettingsDo {
return a.withDO(a.DO.Unscoped())
}
func (a activityRewardSettingsDo) Create(values ...*model.ActivityRewardSettings) error {
if len(values) == 0 {
return nil
}
return a.DO.Create(values)
}
func (a activityRewardSettingsDo) CreateInBatches(values []*model.ActivityRewardSettings, batchSize int) error {
return a.DO.CreateInBatches(values, batchSize)
}
// Save : !!! underlying implementation is different with GORM
// The method is equivalent to executing the statement: db.Clauses(clause.OnConflict{UpdateAll: true}).Create(values)
func (a activityRewardSettingsDo) Save(values ...*model.ActivityRewardSettings) error {
if len(values) == 0 {
return nil
}
return a.DO.Save(values)
}
func (a activityRewardSettingsDo) First() (*model.ActivityRewardSettings, error) {
if result, err := a.DO.First(); err != nil {
return nil, err
} else {
return result.(*model.ActivityRewardSettings), nil
}
}
func (a activityRewardSettingsDo) Take() (*model.ActivityRewardSettings, error) {
if result, err := a.DO.Take(); err != nil {
return nil, err
} else {
return result.(*model.ActivityRewardSettings), nil
}
}
func (a activityRewardSettingsDo) Last() (*model.ActivityRewardSettings, error) {
if result, err := a.DO.Last(); err != nil {
return nil, err
} else {
return result.(*model.ActivityRewardSettings), nil
}
}
func (a activityRewardSettingsDo) Find() ([]*model.ActivityRewardSettings, error) {
result, err := a.DO.Find()
return result.([]*model.ActivityRewardSettings), err
}
func (a activityRewardSettingsDo) FindInBatch(batchSize int, fc func(tx gen.Dao, batch int) error) (results []*model.ActivityRewardSettings, err error) {
buf := make([]*model.ActivityRewardSettings, 0, batchSize)
err = a.DO.FindInBatches(&buf, batchSize, func(tx gen.Dao, batch int) error {
defer func() { results = append(results, buf...) }()
return fc(tx, batch)
})
return results, err
}
func (a activityRewardSettingsDo) FindInBatches(result *[]*model.ActivityRewardSettings, batchSize int, fc func(tx gen.Dao, batch int) error) error {
return a.DO.FindInBatches(result, batchSize, fc)
}
func (a activityRewardSettingsDo) Attrs(attrs ...field.AssignExpr) *activityRewardSettingsDo {
return a.withDO(a.DO.Attrs(attrs...))
}
func (a activityRewardSettingsDo) Assign(attrs ...field.AssignExpr) *activityRewardSettingsDo {
return a.withDO(a.DO.Assign(attrs...))
}
func (a activityRewardSettingsDo) Joins(fields ...field.RelationField) *activityRewardSettingsDo {
for _, _f := range fields {
a = *a.withDO(a.DO.Joins(_f))
}
return &a
}
func (a activityRewardSettingsDo) Preload(fields ...field.RelationField) *activityRewardSettingsDo {
for _, _f := range fields {
a = *a.withDO(a.DO.Preload(_f))
}
return &a
}
func (a activityRewardSettingsDo) FirstOrInit() (*model.ActivityRewardSettings, error) {
if result, err := a.DO.FirstOrInit(); err != nil {
return nil, err
} else {
return result.(*model.ActivityRewardSettings), nil
}
}
func (a activityRewardSettingsDo) FirstOrCreate() (*model.ActivityRewardSettings, error) {
if result, err := a.DO.FirstOrCreate(); err != nil {
return nil, err
} else {
return result.(*model.ActivityRewardSettings), nil
}
}
func (a activityRewardSettingsDo) FindByPage(offset int, limit int) (result []*model.ActivityRewardSettings, count int64, err error) {
result, err = a.Offset(offset).Limit(limit).Find()
if err != nil {
return
}
if size := len(result); 0 < limit && 0 < size && size < limit {
count = int64(size + offset)
return
}
count, err = a.Offset(-1).Limit(-1).Count()
return
}
func (a activityRewardSettingsDo) ScanByPage(result interface{}, offset int, limit int) (count int64, err error) {
count, err = a.Count()
if err != nil {
return
}
err = a.Offset(offset).Limit(limit).Scan(result)
return
}
func (a activityRewardSettingsDo) Scan(result interface{}) (err error) {
return a.DO.Scan(result)
}
func (a activityRewardSettingsDo) Delete(models ...*model.ActivityRewardSettings) (result gen.ResultInfo, err error) {
return a.DO.Delete(models)
}
func (a *activityRewardSettingsDo) withDO(do gen.Dao) *activityRewardSettingsDo {
a.DO = *do.(*gen.DO)
return a
}