53 lines
1.3 KiB
Go

package activity
import (
"context"
"time"
"bindbox-game/internal/repository/mysql/model"
)
// ModifyIssueReward 修改期奖励
// 参数: rewardID 奖励ID, in 修改输入
// 返回: 错误信息
func (s *service) ModifyIssueReward(ctx context.Context, rewardID int64, in ModifyRewardInput) error {
item, err := s.readDB.ActivityRewardSettings.WithContext(ctx).Where(s.readDB.ActivityRewardSettings.ID.Eq(rewardID)).First()
if err != nil {
return err
}
if in.ProductID != nil {
item.ProductID = *in.ProductID
}
if in.Weight != nil {
item.Weight = int32(*in.Weight)
}
if in.Quantity != nil {
item.Quantity = *in.Quantity
}
if in.OriginalQty != nil {
item.OriginalQty = *in.OriginalQty
}
if in.Level != nil {
item.Level = *in.Level
}
if in.Sort != nil {
item.Sort = *in.Sort
}
if in.IsBoss != nil {
item.IsBoss = *in.IsBoss
}
if in.MinScore != nil {
item.MinScore = *in.MinScore
}
item.UpdatedAt = time.Now()
return s.writeDB.ActivityRewardSettings.WithContext(ctx).Save(item)
}
// DeleteIssueReward 删除期奖励
// 参数: rewardID 奖励ID
// 返回: 错误信息
func (s *service) DeleteIssueReward(ctx context.Context, rewardID int64) error {
_, err := s.writeDB.ActivityRewardSettings.WithContext(ctx).Where(s.writeDB.ActivityRewardSettings.ID.Eq(rewardID)).Delete(&model.ActivityRewardSettings{})
return err
}