邹方成 45815bfb7d chore: 清理无用文件与优化代码结构
refactor(utils): 修复密码哈希比较逻辑错误
feat(user): 新增按状态筛选优惠券接口
docs: 添加虚拟发货与任务中心相关文档
fix(wechat): 修正Code2Session上下文传递问题
test: 补充订单折扣与积分转换测试用例
build: 更新配置文件与构建脚本
style: 清理多余的空行与注释
2025-12-18 17:35:55 +08:00

69 lines
2.5 KiB
Go

package strategy
import (
"crypto/hmac"
"crypto/sha256"
"encoding/binary"
"errors"
"fmt"
"context"
"bindbox-game/internal/repository/mysql/dao"
)
type ichibanStrategy struct {
read *dao.Query
write *dao.Query
}
func NewIchiban(read *dao.Query, write *dao.Query) *ichibanStrategy {
return &ichibanStrategy{read: read, write: write}
}
func (s *ichibanStrategy) SelectItemBySlot(ctx context.Context, activityID int64, issueID int64, slotIndex int64) (int64, map[string]any, error) {
act, err := s.read.Activities.WithContext(ctx).Where(s.read.Activities.ID.Eq(activityID)).First()
if err != nil || act == nil || len(act.CommitmentSeedMaster) == 0 { return 0, nil, errors.New("commitment not found") }
rewards, err := s.read.ActivityRewardSettings.WithContext(ctx).ReadDB().Where(s.read.ActivityRewardSettings.IssueID.Eq(issueID)).Order(
s.read.ActivityRewardSettings.Level.Desc(),
s.read.ActivityRewardSettings.Sort.Asc(),
s.read.ActivityRewardSettings.ID.Asc(),
).Find()
if err != nil || len(rewards) == 0 { return 0, nil, errors.New("no rewards") }
var totalSlots int64
for _, r := range rewards {
if r.OriginalQty > 0 { totalSlots += r.OriginalQty }
}
if totalSlots <= 0 { return 0, nil, errors.New("no slots") }
if slotIndex < 0 || slotIndex >= totalSlots { return 0, nil, errors.New("slot out of range") }
// build list
slots := make([]int64, 0, totalSlots)
for _, r := range rewards {
for i := int64(0); i < r.OriginalQty; i++ { slots = append(slots, r.ID) }
}
// deterministic shuffle by server seed
mac := hmac.New(sha256.New, act.CommitmentSeedMaster)
for i := int(totalSlots-1); i > 0; i-- {
mac.Reset()
mac.Write([]byte(fmt.Sprintf("shuffle:%d|issue:%d", i, issueID)))
sum := mac.Sum(nil)
rnd := int(binary.BigEndian.Uint64(sum[:8]) % uint64(i+1))
slots[i], slots[rnd] = slots[rnd], slots[i]
}
picked := slots[slotIndex]
proof := map[string]any{"total_slots": totalSlots, "slot_index": slotIndex}
return picked, proof, nil
}
func (s *ichibanStrategy) GrantReward(ctx context.Context, userID int64, rewardID int64) error {
result, err := s.write.ActivityRewardSettings.WithContext(ctx).Where(
s.write.ActivityRewardSettings.ID.Eq(rewardID),
s.write.ActivityRewardSettings.Quantity.Gt(0),
).UpdateSimple(s.write.ActivityRewardSettings.Quantity.Add(-1))
if err != nil {
return err
}
if result.RowsAffected == 0 {
return errors.New("sold out or reward not found")
}
return nil
}