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新增随机种子生成与验证逻辑,包括: 1. 添加随机承诺生成接口 2. 实现抽奖执行与验证流程 3. 新增批量用户创建与删除功能 4. 添加抽奖收据记录表 5. 完善配置管理与错误码 新增测试用例验证随机算法正确性
35 lines
1.1 KiB
Go
35 lines
1.1 KiB
Go
package app
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import (
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"net/http"
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"strconv"
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"bindbox-game/internal/code"
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"bindbox-game/internal/pkg/core"
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"bindbox-game/internal/pkg/validation"
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)
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type executeDrawResponse struct {
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Receipt interface{} `json:"receipt"`
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}
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func (h *handler) ExecuteDraw() core.HandlerFunc {
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return func(ctx core.Context) {
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issueIDStr := ctx.Param("issue_id")
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if issueIDStr == "" {
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ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ParamBindError, "未传递期ID"))
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return
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}
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if _, err := strconv.ParseInt(issueIDStr, 10, 64); err != nil {
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ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ParamBindError, validation.Error(err)))
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return
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}
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issueID, _ := strconv.ParseInt(issueIDStr, 10, 64)
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rec, err := h.activity.ExecuteDraw(ctx.RequestContext(), issueID)
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if err != nil {
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ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ExecuteDrawError, err.Error()))
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return
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}
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ctx.Payload(&executeDrawResponse{Receipt: rec})
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}
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} |