70 lines
1.4 KiB
Go
Executable File

package code
import (
_ "embed"
"bindbox-game/configs"
)
//go:embed code.go
var ByteCodeFile []byte
// Failure 错误时返回结构
type Failure struct {
Code int `json:"code"` // 业务码
Message string `json:"message"` // 描述信息
}
const (
ServerError = 10101
ParamBindError = 10102
JWTAuthVerifyError = 10103
UploadError = 10104
ForbiddenError = 10105
AuthorizationError = 10106
AdminLoginError = 20101
CreateAdminError = 20207
ListAdminError = 20208
ModifyAdminError = 20209
DeleteAdminError = 20210
)
func Text(code int) string {
lang := configs.Get().Language.Local
if lang == configs.ZhCN {
return zhCNText[code]
}
return zhCNText[code]
}
const (
CreateActivityError = 20501
ModifyActivityError = 20502
DeleteActivityError = 20503
GetActivityError = 20504
ListActivitiesError = 20505
ListActivityIssuesError = 20506
CreateActivityIssueError = 20507
ModifyActivityIssueError = 20508
DeleteActivityIssueError = 20509
CreateIssueRewardsError = 20510
ListIssueRewardsError = 20511
ListDrawLogsError = 20512
CreateUserError = 20516
DeleteUserError = 20517
)
const (
CreateGuildError = 20601
ModifyGuildError = 20602
DeleteGuildError = 20603
GetGuildError = 20604
ListGuildsError = 20605
ListGuildMembersError = 20606
JoinGuildError = 20607
LeaveGuildError = 20608
)