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refactor(api/user): 重构用户相关接口使用token验证替代user_id路径参数 docs: 更新API文档规范,明确私有接口需携带token及返回字段要求 fix(service/user): 避免写入未使用字段的零值导致MySQL校验错误 style: 统一格式化部分代码缩进和导入顺序 chore: 更新DS_Store等IDE配置文件
56 lines
1.7 KiB
Go
56 lines
1.7 KiB
Go
package app
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import (
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"net/http"
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"bindbox-game/internal/code"
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"bindbox-game/internal/pkg/core"
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"bindbox-game/internal/pkg/validation"
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)
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type modifyUserRequest struct {
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Nickname *string `json:"nickname"`
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Avatar *string `json:"avatar"`
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}
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type userItem struct {
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ID int64 `json:"id"`
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Nickname string `json:"nickname"`
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Avatar string `json:"avatar"`
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InviteCode string `json:"invite_code"`
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InviterID int64 `json:"inviter_id"`
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}
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type modifyUserResponse struct {
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User userItem `json:"user"`
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}
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// ModifyUser 修改用户信息
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// @Summary 修改用户信息
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// @Description 修改用户昵称与头像
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// @Tags APP端.用户
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// @Accept json
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// @Produce json
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// @Param user_id path integer true "用户ID"
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// @Security LoginVerifyToken
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// @Param RequestBody body modifyUserRequest true "请求参数"
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// @Success 200 {object} modifyUserResponse
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// @Failure 400 {object} code.Failure
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// @Router /api/app/users/{user_id} [put]
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func (h *handler) ModifyUser() core.HandlerFunc {
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return func(ctx core.Context) {
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req := new(modifyUserRequest)
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rsp := new(modifyUserResponse)
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if err := ctx.ShouldBindJSON(req); err != nil {
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ctx.AbortWithError(core.Error(http.StatusBadRequest, code.ParamBindError, validation.Error(err)))
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return
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}
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userID := int64(ctx.SessionUserInfo().Id)
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item, err := h.user.UpdateProfile(ctx.RequestContext(), userID, req.Nickname, req.Avatar)
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if err != nil {
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ctx.AbortWithError(core.Error(http.StatusBadRequest, 10001, err.Error()))
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return
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}
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rsp.User = userItem{ID: item.ID, Nickname: item.Nickname, Avatar: item.Avatar, InviteCode: item.InviteCode, InviterID: item.InviterID}
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ctx.Payload(rsp)
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}
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}
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