2026-03-21 16:37:24 +08:00

1.9 KiB

Project State

Project Reference

See: .planning/PROJECT.md (updated 2026-03-21)

Core value: 提供可复用的盈亏统计方法,使平台运营能从用户和活动两个维度快速了解各类资产的收支状况 Current focus: Phase 1 — Core P&L Functions

Current Position

Phase: 1 of 2 (Core P&L Functions) Plan: 0 of TBD in current phase Status: Ready to plan Last activity: 2026-03-21 — Roadmap created, ready to begin Phase 1 planning

Progress: [░░░░░░░░░░] 0%

Performance Metrics

Velocity:

  • Total plans completed: 0
  • Average duration: — min
  • Total execution time: 0 hours

By Phase:

Phase Plans Total Avg/Plan
- - - -

Recent Trend:

  • Last 5 plans: —
  • Trend: —

Updated after each plan completion

Accumulated Context

Decisions

Decisions are logged in PROJECT.md Key Decisions table. Recent decisions affecting current work:

  • Init: Fan-out + in-memory merge query pattern chosen (avoids Cartesian product JOINs)
  • Init: Read-only DB routing enforced — constructor injects DbR only, no GetDbW() in package
  • Init: All existing finance.* utilities (IsGamePassOrder, ComputeProfit, etc.) must be reused, not re-derived
  • Init: Phase 2 (Fragment breakdown) requires schema verification of fragment_synthesis_logs join path before implementation

Pending Todos

None yet.

Blockers/Concerns

  • Phase 2: fragment_synthesis_logs join path and cost formula not yet verified — requires schema review during Phase 2 planning
  • Phase 1: SQLite test compatibility for CAST(AS SIGNED), GREATEST(), LIKE 'GP%' — must use Go-layer helpers or conditional SQL paths in integration tests

Session Continuity

Last session: 2026-03-21 Stopped at: Roadmap created — ROADMAP.md and STATE.md written, REQUIREMENTS.md traceability updated Resume file: None